feat: Finish week #1

This commit is contained in:
Louis Gallet 2025-01-18 13:00:47 -05:00
commit 245308676c
Signed by: lgallet
GPG Key ID: 84D3DF1528A84511
63 changed files with 6771 additions and 0 deletions

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cmake_minimum_required(VERSION 3.30)
project(TP1)
set(CMAKE_CXX_STANDARD 20)
add_executable(TP1 main.cpp G990.cpp G990.h R234.cpp R234.cpp X212.cpp X212.h X213.cpp X213.h X215.cpp X215.h
W000.cpp
W000.h)

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//
// Created by Louis Gallet on 15/01/2025.
//
#include "G990.h"
#include <algorithm>
void G990::initialiser(bool nord, bool est, long energiePhysique, long energieMaximale, long vision) {
this->nord = nord;
this->est = est;
setEnergiePhysique(energiePhysique);
setEnergieMaximale(energieMaximale);
setVision(vision);
}
void G990::deplacementNordSud(int valeur, int &x, int &y) const {
long deplacement = (static_cast<long>(valeur) > energieMaximale) ? energieMaximale : valeur;
if (nord) {
y += static_cast<int>(deplacement);
} else {
y -= static_cast<int>(deplacement);
}
y = std::max(std::min(y, 9), 0);
}
void G990::deplacementEstOuest(int valeur, int &x, int &y) const {
long deplacement = (static_cast<long>(valeur) > energieMaximale) ? energieMaximale : valeur;
if (est) {
x += static_cast<int>(deplacement);
} else {
x -= static_cast<int>(deplacement);
}
x = std::max(std::min(x, 9), 0);
}
void G990::regarderNord() {
nord = true;
}
void G990::regarderSud() {
nord = false;
}
void G990::regarderEst() {
est = true;
}
void G990::regarderOuest() {
est = false;
}
void G990::bloquer(int xAmi, int yAmi, int &x, int &y, int xEnnemi, int yEnnemi) {
}

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//
// Created by Louis Gallet on 15/01/2025.
//
#ifndef G990_H
#define G990_H
class G990 {
private:
bool nord;
bool est;
long energiePhysique;
long energieMaximale;
long vision;
public:
void initialiser(bool nord, bool est, long energiePhysique, long energieMaximale, long vision);
void deplacementNordSud(int valeur, int& x, int& y) const;
void deplacementEstOuest(int valeur, int& x, int& y) const;
void regarderNord();
void regarderSud();
void regarderEst();
void regarderOuest();
void bloquer(int xAmi, int yAmi, int& x, int& y, int xEnnemi, int yEnnemi);
bool getNord() const {
return nord;
}
bool getEst() const {
return est;
}
long getEnergiePhysique() const {
return energiePhysique;
}
long getEnergieMaximale() const {
return energieMaximale;
}
long getVision() const {
return vision;
}
void setEnergiePhysique(long energiePhysique) {
this->energiePhysique = energiePhysique;
}
void setEnergieMaximale(long energieMaximale) {
this->energieMaximale = energieMaximale;
}
void setVision(long vision) {
this->vision = vision;
}
};
#endif //G990_H

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//
// Created by Louis Gallet on 15/01/2025.
//
#include "R234.h"
#include <algorithm>
void R234::initialiser(int direction, int strength, int speed, int range) {
setDirection(direction);
setStrength(strength);
setSpeed(speed);
setRange(range);
}
int R234::doAttack(int defenceEnemy) const {
if ((this->strength - defenceEnemy) < 0) {
return 0;
}
return this->strength - defenceEnemy;
}
int R234::doProtect(int attackEnemy) const {
int toReturn = attackEnemy-(this->speed+this->strength)/2;
if (toReturn < 0) {
return 0;
}
return toReturn;
}
void R234::doMove(int &x, int &y) const {
switch (direction) {
case 0:
x -= speed;
break;
case 1:
y += speed;
break;
case 2:
x += speed;
break;
case 3:
y -= speed;
break;
default:
break;
}
x = std::max(std::min(x, 9), 0);
y = std::max(std::min(y, 9), 0);
}
void R234::doRotateLeft() {
direction = (direction - 1 + 4) % 4;
}
void R234::doRotateRight() {
direction = (direction + 1) % 4;
}

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//
// Created by Louis Gallet on 15/01/2025.
//
#ifndef R234_H
#define R234_H
class R234 {
private:
int direction;
int strength;
int speed;
int range;
public:
void initialiser(int direction, int strength, int speed, int range);
int doAttack(int defenceEnemy) const;
int doProtect(int attackEnemy) const;
void doMove(int& x, int& y) const;
void doRotateLeft();
void doRotateRight();
int getDirection() const {
return direction;
}
int getStrength() const {
return strength;
}
int getSpeed() const {
return speed;
}
int getRange() const {
return range;
}
void setDirection(int direction) {
if (direction < 0) {
this->direction = 0;
}
else if (direction > 3) {
this->direction = 3;
} else {
this->direction = direction;
}
}
void setStrength(int strength) {
this->strength = strength;
}
void setSpeed(int speed) {
this->speed = speed;
}
void setRange(int range) {
this->range = range;
}
};
#endif //R234_H

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//
// Created by Louis Gallet on 17/01/2025.
//
#include "W000.h"
#include <iostream>
#include <ostream>
void W000::initialiser(std::string nom, int direction, int force, int vitesse, int vision) {
setDirection(direction);
setForce(force);
setVitesse(vitesse);
setVision(vision);
setNom(nom);
}
void W000::bloquer(int xAmi, int yAmi, int &x, int &y, int xEnnemi, int yEnnemi) {
}
void W000::bouger(int &x, int &y) const {
int deplacement = vitesse + 2;
switch (direction) {
case 0:
x -= deplacement;
break;
case 1:
y += deplacement;
break;
case 2:
x += deplacement;
break;
case 3:
y -= deplacement;
break;
default:
std::cerr << "Direction invalide : " << direction << std::endl;
break;
}
x = std::max(std::min(x, 9), 0);
y = std::max(std::min(y, 9), 0);
}

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//
// Created by Louis Gallet on 17/01/2025.
//
#ifndef W000_H
#define W000_H
#include <string>
class W000 {
private:
std::string nom;
int direction;
int force;
int vitesse;
int vision;
public:
void initialiser(std::string nom, int direction, int force, int vitesse, int vision);
void bloquer(int xAmi, int yAmi, int& x, int& y, int xEnnemi, int yEnnemi);
void bouger(int& x, int& y) const;
std::string getNom() {
return this->nom;
}
int getDirection() const {
return this->direction;
}
int getForce() const {
return this->force;
}
int getVitesse() const {
return this->vitesse;
}
int getVision() const {
return this->vision;
}
void setNom(std::string nom) {
this->nom = nom;
}
void setDirection(int direction) {
if (direction < 0) {
this->direction = 0;
} else if (direction > 3) {
this->direction = 3;
} else {
this->direction = direction;
}
}
void setForce(int force) {
this->force = force;
}
void setVitesse(int vitesse) {
this->vitesse = vitesse;
}
void setVision(int vision) {
this->vision = vision;
}
};
#endif //W000_H

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//
// Created by Louis Gallet on 15/01/2025.
//
#include "X212.h"
#include <ostream>
void X212::initialiser(std::string nom, int direction, int force, int vitesse, int vision) {
setDirection(direction);
setNom(nom);
setDirection(direction);
setForce(force);
setVitesse(vitesse);
setVision(vision);
}
int X212::bloquer() const {
return (vitesse/3) + force;
}
void X212::mouvement(int &x, int &y) const {
int deplacement = vitesse + 1;
switch (this->direction) {
case 0: x -= deplacement; break;
case 1: y += deplacement; break;
case 2: x += deplacement; break;
case 3: y -= deplacement; break;
}
x = std::max(std::min(x, 9), 0);
y = std::max(std::min(y, 9), 0);
}
void X212::superCourse(int &x, int &y) const {
int deplacement = (vitesse + (vitesse * force/10));
switch (this->direction) {
case 0: x -= deplacement; break;
case 1: y += deplacement; break;
case 2: x += deplacement; break;
case 3: y -= deplacement; break;
}
x = std::max(std::min(x, 9), 0);
y = std::max(std::min(y, 9), 0);
}
void X212::esquive(int &x, int &y, int xDanger, int yDanger) {
return;
}

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//
// Created by Louis Gallet on 15/01/2025.
//
#ifndef X212_H
#define X212_H
#include <string>
class X212 {
private:
std::string nom;
int direction;
int force;
int vitesse;
int vision;
public:
void initialiser(std::string nom, int direction, int force, int vitesse, int vision);
int bloquer() const;
void mouvement(int& x, int& y) const;
void superCourse(int& x, int& y) const;
void esquive(int& x, int& y, int xDanger, int yDanger);
std::string getNom() {
return this->nom;
}
int getDirection() const {
return this->direction;
}
int getForce() const {
return this->force;
}
int getVitesse() const {
return this->vitesse;
}
int getVision() const {
return this->vision;
}
void setNom(std::string nom) {
this->nom = nom;
}
void setDirection(int direction) {
if (direction < 0) {
this->direction = 0;
}
else if (direction > 3) {
this->direction = 3;
} else {
this->direction = direction;
}
}
void setForce(int force) {
this->force = force;
}
void setVitesse(int vitesse) {
this->vitesse = vitesse;
}
void setVision(int vision) {
this->vision = vision;
}
};
#endif //X212_H

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//
// Created by Louis Gallet on 15/01/2025.
//
#include "X213.h"
#include <iostream>
#include <ostream>
void X213::initialiser(std::string nom, int direction, int force, int vitesse, int vision) {
setDirection(direction);
setNom(nom);
setForce(force);
setVitesse(vitesse);
setVision(vision);
}
int X213::bloquer() const {
return (this->vitesse/3 + force);
}
void X213::mouvement(int &x, int &y) const {
int deplacement = vitesse + 1;
switch (this->direction) {
case 0: x -= deplacement; break;
case 1: y += deplacement; break;
case 2: x += deplacement; break;
case 3: y -= deplacement; break;
}
x = std::max(std::min(x, 9), 0);
y = std::max(std::min(y, 9), 0);
}
void X213::superCourse(int &x, int &y) const {
int deplacement = (vitesse + (vitesse * force/10));
switch (this->direction) {
case 0: x -= deplacement; break;
case 1: y += deplacement; break;
case 2: x += deplacement; break;
case 3: y -= deplacement; break;
}
x = std::max(std::min(x, 9), 0);
y = std::max(std::min(y, 9), 0);
}
void X213::tournerLesTalons() {
switch (this->direction) {
case 0: setDirection(2); break;
case 1: setDirection(3); break;
case 2: setDirection(0); break;
case 3: setDirection(1); break;
}
}

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//
// Created by Louis Gallet on 15/01/2025.
//
#ifndef X213_H
#define X213_H
#include <string>
class X213 {
private:
std::string nom;
int direction;
int force;
int vitesse;
int vision;
public:
void initialiser(std::string nom, int direction, int force, int vitesse, int vision);
int bloquer() const;
void mouvement(int& x, int& y) const;
void superCourse(int& x, int& y) const;
void tournerLesTalons();
std::string getNom() {
return this->nom;
}
int getDirection() const {
return this->direction;
}
int getForce() const {
return this->force;
}
int getVitesse() const {
return this->vitesse;
}
int getVision() const {
return this->vision;
}
void setNom(std::string nom) {
this->nom = nom;
}
void setDirection(int direction) {
if (direction < 0) {
this->direction = 0;
}
else if (direction > 3) {
this->direction = 3;
} else {
this->direction = direction;
}
}
void setForce(int force) {
this->force = force;
}
void setVitesse(int vitesse) {
this->vitesse = vitesse;
}
void setVision(int vision) {
this->vision = vision;
}
};
#endif //X213_H

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//
// Created by Louis Gallet on 15/01/2025.
//
#include "X215.h"
#include <iostream>
void X215::initialiser(std::string nom, int direction, int force, int vitesse, int vision) {
setNom(nom);
setDirection(direction);
setForce(force);
setVitesse(vitesse);
setVision(vision);
this->rageCombat = false;
}
int X215::bloquer() const {
if (this->rageCombat) {
return force*3;
} else {
return (vitesse/3) + force;
}
}
void X215::mouvement(int &x, int &y) const {
int deplacement = vitesse + 1;
switch (this->direction) {
case 0: x -= deplacement; break;
case 1: y += deplacement; break;
case 2: x += deplacement; break;
case 3: y -= deplacement; break;
}
x = std::max(std::min(x, 9), 0);
y = std::max(std::min(y, 9), 0);
}
void X215::superCourse(int &x, int &y) const {
int deplacement;
if (this->rageCombat) {
deplacement = vitesse + 1;
}
else {
deplacement = (this->vitesse + (this->vitesse * this->force/10));
}
switch (this->direction) {
case 0: x -= deplacement; break;
case 1: y += deplacement; break;
case 2: x += deplacement; break;
case 3: y -= deplacement; break;
}
x = std::max(std::min(x, 9), 0);
y = std::max(std::min(y, 9), 0);
}
void X215::esquive(int &x, int &y, int xDanger, int yDanger) {
}
void X215::tournerLesTalons() {
switch (this->direction) {
case 0: setDirection(2); break;
case 1: setDirection(3); break;
case 2: setDirection(0); break;
case 3: setDirection(1); break;
}
}
void X215::exploserRage() {
this->rageCombat = true;
}
void X215::controlerRage() {
this->rageCombat = false;
}

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//
// Created by Louis Gallet on 15/01/2025.
//
#ifndef X215_H
#define X215_H
#include <string>
class X215 {
private:
std::string nom;
int direction;
int force;
int vitesse;
int vision;
bool rageCombat;
public:
void initialiser(std::string nom, int direction, int force, int vitesse, int vision);
int bloquer() const;
void mouvement(int& x, int& y) const;
void superCourse(int& x, int& y) const;
void esquive(int& x, int& y, int xDanger, int yDanger);
void tournerLesTalons();
void exploserRage();
void controlerRage();
std::string getNom() {
return this->nom;
}
int getDirection() const {
return this->direction;
}
int getForce() const {
return this->force;
}
int getVitesse() const {
return this->vitesse;
}
int getVision() const {
return this->vision;
}
void setNom(std::string nom) {
this->nom = nom;
}
void setDirection(int direction) {
if (direction < 0) {
this->direction = 0;
}
else if (direction > 3) {
this->direction = 3;
} else {
this->direction = direction;
}
}
void setForce(int force) {
this->force = force;
}
void setVitesse(int vitesse) {
this->vitesse = vitesse;
}
void setVision(int vision) {
this->vision = vision;
}
};
#endif //X215_H

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# elif defined(__VER__) && (defined(__ICCAVR__) || defined(__ICCRX__) || defined(__ICCRH850__) || defined(__ICCRL78__) || defined(__ICC430__) || defined(__ICCRISCV__) || defined(__ICCV850__) || defined(__ICC8051__) || defined(__ICCSTM8__))
# define COMPILER_VERSION_MAJOR DEC((__VER__) / 100)
# define COMPILER_VERSION_MINOR DEC((__VER__) - (((__VER__) / 100)*100))
# define COMPILER_VERSION_PATCH DEC(__SUBVERSION__)
# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
# endif
#elif defined(__SDCC_VERSION_MAJOR) || defined(SDCC)
# define COMPILER_ID "SDCC"
# if defined(__SDCC_VERSION_MAJOR)
# define COMPILER_VERSION_MAJOR DEC(__SDCC_VERSION_MAJOR)
# define COMPILER_VERSION_MINOR DEC(__SDCC_VERSION_MINOR)
# define COMPILER_VERSION_PATCH DEC(__SDCC_VERSION_PATCH)
# else
/* SDCC = VRP */
# define COMPILER_VERSION_MAJOR DEC(SDCC/100)
# define COMPILER_VERSION_MINOR DEC(SDCC/10 % 10)
# define COMPILER_VERSION_PATCH DEC(SDCC % 10)
# endif
/* These compilers are either not known or too old to define an
identification macro. Try to identify the platform and guess that
it is the native compiler. */
#elif defined(__hpux) || defined(__hpua)
# define COMPILER_ID "HP"
#else /* unknown compiler */
# define COMPILER_ID ""
#endif
/* Construct the string literal in pieces to prevent the source from
getting matched. Store it in a pointer rather than an array
because some compilers will just produce instructions to fill the
array rather than assigning a pointer to a static array. */
char const* info_compiler = "INFO" ":" "compiler[" COMPILER_ID "]";
#ifdef SIMULATE_ID
char const* info_simulate = "INFO" ":" "simulate[" SIMULATE_ID "]";
#endif
#ifdef __QNXNTO__
char const* qnxnto = "INFO" ":" "qnxnto[]";
#endif
#if defined(__CRAYXT_COMPUTE_LINUX_TARGET)
char const *info_cray = "INFO" ":" "compiler_wrapper[CrayPrgEnv]";
#endif
#define STRINGIFY_HELPER(X) #X
#define STRINGIFY(X) STRINGIFY_HELPER(X)
/* Identify known platforms by name. */
#if defined(__linux) || defined(__linux__) || defined(linux)
# define PLATFORM_ID "Linux"
#elif defined(__MSYS__)
# define PLATFORM_ID "MSYS"
#elif defined(__CYGWIN__)
# define PLATFORM_ID "Cygwin"
#elif defined(__MINGW32__)
# define PLATFORM_ID "MinGW"
#elif defined(__APPLE__)
# define PLATFORM_ID "Darwin"
#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32)
# define PLATFORM_ID "Windows"
#elif defined(__FreeBSD__) || defined(__FreeBSD)
# define PLATFORM_ID "FreeBSD"
#elif defined(__NetBSD__) || defined(__NetBSD)
# define PLATFORM_ID "NetBSD"
#elif defined(__OpenBSD__) || defined(__OPENBSD)
# define PLATFORM_ID "OpenBSD"
#elif defined(__sun) || defined(sun)
# define PLATFORM_ID "SunOS"
#elif defined(_AIX) || defined(__AIX) || defined(__AIX__) || defined(__aix) || defined(__aix__)
# define PLATFORM_ID "AIX"
#elif defined(__hpux) || defined(__hpux__)
# define PLATFORM_ID "HP-UX"
#elif defined(__HAIKU__)
# define PLATFORM_ID "Haiku"
#elif defined(__BeOS) || defined(__BEOS__) || defined(_BEOS)
# define PLATFORM_ID "BeOS"
#elif defined(__QNX__) || defined(__QNXNTO__)
# define PLATFORM_ID "QNX"
#elif defined(__tru64) || defined(_tru64) || defined(__TRU64__)
# define PLATFORM_ID "Tru64"
#elif defined(__riscos) || defined(__riscos__)
# define PLATFORM_ID "RISCos"
#elif defined(__sinix) || defined(__sinix__) || defined(__SINIX__)
# define PLATFORM_ID "SINIX"
#elif defined(__UNIX_SV__)
# define PLATFORM_ID "UNIX_SV"
#elif defined(__bsdos__)
# define PLATFORM_ID "BSDOS"
#elif defined(_MPRAS) || defined(MPRAS)
# define PLATFORM_ID "MP-RAS"
#elif defined(__osf) || defined(__osf__)
# define PLATFORM_ID "OSF1"
#elif defined(_SCO_SV) || defined(SCO_SV) || defined(sco_sv)
# define PLATFORM_ID "SCO_SV"
#elif defined(__ultrix) || defined(__ultrix__) || defined(_ULTRIX)
# define PLATFORM_ID "ULTRIX"
#elif defined(__XENIX__) || defined(_XENIX) || defined(XENIX)
# define PLATFORM_ID "Xenix"
#elif defined(__WATCOMC__)
# if defined(__LINUX__)
# define PLATFORM_ID "Linux"
# elif defined(__DOS__)
# define PLATFORM_ID "DOS"
# elif defined(__OS2__)
# define PLATFORM_ID "OS2"
# elif defined(__WINDOWS__)
# define PLATFORM_ID "Windows3x"
# elif defined(__VXWORKS__)
# define PLATFORM_ID "VxWorks"
# else /* unknown platform */
# define PLATFORM_ID
# endif
#elif defined(__INTEGRITY)
# if defined(INT_178B)
# define PLATFORM_ID "Integrity178"
# else /* regular Integrity */
# define PLATFORM_ID "Integrity"
# endif
# elif defined(_ADI_COMPILER)
# define PLATFORM_ID "ADSP"
#else /* unknown platform */
# define PLATFORM_ID
#endif
/* For windows compilers MSVC and Intel we can determine
the architecture of the compiler being used. This is because
the compilers do not have flags that can change the architecture,
but rather depend on which compiler is being used
*/
#if defined(_WIN32) && defined(_MSC_VER)
# if defined(_M_IA64)
# define ARCHITECTURE_ID "IA64"
# elif defined(_M_ARM64EC)
# define ARCHITECTURE_ID "ARM64EC"
# elif defined(_M_X64) || defined(_M_AMD64)
# define ARCHITECTURE_ID "x64"
# elif defined(_M_IX86)
# define ARCHITECTURE_ID "X86"
# elif defined(_M_ARM64)
# define ARCHITECTURE_ID "ARM64"
# elif defined(_M_ARM)
# if _M_ARM == 4
# define ARCHITECTURE_ID "ARMV4I"
# elif _M_ARM == 5
# define ARCHITECTURE_ID "ARMV5I"
# else
# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM)
# endif
# elif defined(_M_MIPS)
# define ARCHITECTURE_ID "MIPS"
# elif defined(_M_SH)
# define ARCHITECTURE_ID "SHx"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__WATCOMC__)
# if defined(_M_I86)
# define ARCHITECTURE_ID "I86"
# elif defined(_M_IX86)
# define ARCHITECTURE_ID "X86"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
# if defined(__ICCARM__)
# define ARCHITECTURE_ID "ARM"
# elif defined(__ICCRX__)
# define ARCHITECTURE_ID "RX"
# elif defined(__ICCRH850__)
# define ARCHITECTURE_ID "RH850"
# elif defined(__ICCRL78__)
# define ARCHITECTURE_ID "RL78"
# elif defined(__ICCRISCV__)
# define ARCHITECTURE_ID "RISCV"
# elif defined(__ICCAVR__)
# define ARCHITECTURE_ID "AVR"
# elif defined(__ICC430__)
# define ARCHITECTURE_ID "MSP430"
# elif defined(__ICCV850__)
# define ARCHITECTURE_ID "V850"
# elif defined(__ICC8051__)
# define ARCHITECTURE_ID "8051"
# elif defined(__ICCSTM8__)
# define ARCHITECTURE_ID "STM8"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__ghs__)
# if defined(__PPC64__)
# define ARCHITECTURE_ID "PPC64"
# elif defined(__ppc__)
# define ARCHITECTURE_ID "PPC"
# elif defined(__ARM__)
# define ARCHITECTURE_ID "ARM"
# elif defined(__x86_64__)
# define ARCHITECTURE_ID "x64"
# elif defined(__i386__)
# define ARCHITECTURE_ID "X86"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__clang__) && defined(__ti__)
# if defined(__ARM_ARCH)
# define ARCHITECTURE_ID "Arm"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__TI_COMPILER_VERSION__)
# if defined(__TI_ARM__)
# define ARCHITECTURE_ID "ARM"
# elif defined(__MSP430__)
# define ARCHITECTURE_ID "MSP430"
# elif defined(__TMS320C28XX__)
# define ARCHITECTURE_ID "TMS320C28x"
# elif defined(__TMS320C6X__) || defined(_TMS320C6X)
# define ARCHITECTURE_ID "TMS320C6x"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
# elif defined(__ADSPSHARC__)
# define ARCHITECTURE_ID "SHARC"
# elif defined(__ADSPBLACKFIN__)
# define ARCHITECTURE_ID "Blackfin"
#elif defined(__TASKING__)
# if defined(__CTC__) || defined(__CPTC__)
# define ARCHITECTURE_ID "TriCore"
# elif defined(__CMCS__)
# define ARCHITECTURE_ID "MCS"
# elif defined(__CARM__)
# define ARCHITECTURE_ID "ARM"
# elif defined(__CARC__)
# define ARCHITECTURE_ID "ARC"
# elif defined(__C51__)
# define ARCHITECTURE_ID "8051"
# elif defined(__CPCP__)
# define ARCHITECTURE_ID "PCP"
# else
# define ARCHITECTURE_ID ""
# endif
#else
# define ARCHITECTURE_ID
#endif
/* Convert integer to decimal digit literals. */
#define DEC(n) \
('0' + (((n) / 10000000)%10)), \
('0' + (((n) / 1000000)%10)), \
('0' + (((n) / 100000)%10)), \
('0' + (((n) / 10000)%10)), \
('0' + (((n) / 1000)%10)), \
('0' + (((n) / 100)%10)), \
('0' + (((n) / 10)%10)), \
('0' + ((n) % 10))
/* Convert integer to hex digit literals. */
#define HEX(n) \
('0' + ((n)>>28 & 0xF)), \
('0' + ((n)>>24 & 0xF)), \
('0' + ((n)>>20 & 0xF)), \
('0' + ((n)>>16 & 0xF)), \
('0' + ((n)>>12 & 0xF)), \
('0' + ((n)>>8 & 0xF)), \
('0' + ((n)>>4 & 0xF)), \
('0' + ((n) & 0xF))
/* Construct a string literal encoding the version number. */
#ifdef COMPILER_VERSION
char const* info_version = "INFO" ":" "compiler_version[" COMPILER_VERSION "]";
/* Construct a string literal encoding the version number components. */
#elif defined(COMPILER_VERSION_MAJOR)
char const info_version[] = {
'I', 'N', 'F', 'O', ':',
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[',
COMPILER_VERSION_MAJOR,
# ifdef COMPILER_VERSION_MINOR
'.', COMPILER_VERSION_MINOR,
# ifdef COMPILER_VERSION_PATCH
'.', COMPILER_VERSION_PATCH,
# ifdef COMPILER_VERSION_TWEAK
'.', COMPILER_VERSION_TWEAK,
# endif
# endif
# endif
']','\0'};
#endif
/* Construct a string literal encoding the internal version number. */
#ifdef COMPILER_VERSION_INTERNAL
char const info_version_internal[] = {
'I', 'N', 'F', 'O', ':',
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_',
'i','n','t','e','r','n','a','l','[',
COMPILER_VERSION_INTERNAL,']','\0'};
#elif defined(COMPILER_VERSION_INTERNAL_STR)
char const* info_version_internal = "INFO" ":" "compiler_version_internal[" COMPILER_VERSION_INTERNAL_STR "]";
#endif
/* Construct a string literal encoding the version number components. */
#ifdef SIMULATE_VERSION_MAJOR
char const info_simulate_version[] = {
'I', 'N', 'F', 'O', ':',
's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[',
SIMULATE_VERSION_MAJOR,
# ifdef SIMULATE_VERSION_MINOR
'.', SIMULATE_VERSION_MINOR,
# ifdef SIMULATE_VERSION_PATCH
'.', SIMULATE_VERSION_PATCH,
# ifdef SIMULATE_VERSION_TWEAK
'.', SIMULATE_VERSION_TWEAK,
# endif
# endif
# endif
']','\0'};
#endif
/* Construct the string literal in pieces to prevent the source from
getting matched. Store it in a pointer rather than an array
because some compilers will just produce instructions to fill the
array rather than assigning a pointer to a static array. */
char const* info_platform = "INFO" ":" "platform[" PLATFORM_ID "]";
char const* info_arch = "INFO" ":" "arch[" ARCHITECTURE_ID "]";
#define C_STD_99 199901L
#define C_STD_11 201112L
#define C_STD_17 201710L
#define C_STD_23 202311L
#ifdef __STDC_VERSION__
# define C_STD __STDC_VERSION__
#endif
#if !defined(__STDC__) && !defined(__clang__)
# if defined(_MSC_VER) || defined(__ibmxl__) || defined(__IBMC__)
# define C_VERSION "90"
# else
# define C_VERSION
# endif
#elif C_STD > C_STD_17
# define C_VERSION "23"
#elif C_STD > C_STD_11
# define C_VERSION "17"
#elif C_STD > C_STD_99
# define C_VERSION "11"
#elif C_STD >= C_STD_99
# define C_VERSION "99"
#else
# define C_VERSION "90"
#endif
const char* info_language_standard_default =
"INFO" ":" "standard_default[" C_VERSION "]";
const char* info_language_extensions_default = "INFO" ":" "extensions_default["
#if (defined(__clang__) || defined(__GNUC__) || defined(__xlC__) || \
defined(__TI_COMPILER_VERSION__)) && \
!defined(__STRICT_ANSI__)
"ON"
#else
"OFF"
#endif
"]";
/*--------------------------------------------------------------------------*/
#ifdef ID_VOID_MAIN
void main() {}
#else
# if defined(__CLASSIC_C__)
int main(argc, argv) int argc; char *argv[];
# else
int main(int argc, char* argv[])
# endif
{
int require = 0;
require += info_compiler[argc];
require += info_platform[argc];
require += info_arch[argc];
#ifdef COMPILER_VERSION_MAJOR
require += info_version[argc];
#endif
#ifdef COMPILER_VERSION_INTERNAL
require += info_version_internal[argc];
#endif
#ifdef SIMULATE_ID
require += info_simulate[argc];
#endif
#ifdef SIMULATE_VERSION_MAJOR
require += info_simulate_version[argc];
#endif
#if defined(__CRAYXT_COMPUTE_LINUX_TARGET)
require += info_cray[argc];
#endif
require += info_language_standard_default[argc];
require += info_language_extensions_default[argc];
(void)argv;
return require;
}
#endif

View File

@ -0,0 +1,919 @@
/* This source file must have a .cpp extension so that all C++ compilers
recognize the extension without flags. Borland does not know .cxx for
example. */
#ifndef __cplusplus
# error "A C compiler has been selected for C++."
#endif
#if !defined(__has_include)
/* If the compiler does not have __has_include, pretend the answer is
always no. */
# define __has_include(x) 0
#endif
/* Version number components: V=Version, R=Revision, P=Patch
Version date components: YYYY=Year, MM=Month, DD=Day */
#if defined(__INTEL_COMPILER) || defined(__ICC)
# define COMPILER_ID "Intel"
# if defined(_MSC_VER)
# define SIMULATE_ID "MSVC"
# endif
# if defined(__GNUC__)
# define SIMULATE_ID "GNU"
# endif
/* __INTEL_COMPILER = VRP prior to 2021, and then VVVV for 2021 and later,
except that a few beta releases use the old format with V=2021. */
# if __INTEL_COMPILER < 2021 || __INTEL_COMPILER == 202110 || __INTEL_COMPILER == 202111
# define COMPILER_VERSION_MAJOR DEC(__INTEL_COMPILER/100)
# define COMPILER_VERSION_MINOR DEC(__INTEL_COMPILER/10 % 10)
# if defined(__INTEL_COMPILER_UPDATE)
# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER_UPDATE)
# else
# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER % 10)
# endif
# else
# define COMPILER_VERSION_MAJOR DEC(__INTEL_COMPILER)
# define COMPILER_VERSION_MINOR DEC(__INTEL_COMPILER_UPDATE)
/* The third version component from --version is an update index,
but no macro is provided for it. */
# define COMPILER_VERSION_PATCH DEC(0)
# endif
# if defined(__INTEL_COMPILER_BUILD_DATE)
/* __INTEL_COMPILER_BUILD_DATE = YYYYMMDD */
# define COMPILER_VERSION_TWEAK DEC(__INTEL_COMPILER_BUILD_DATE)
# endif
# if defined(_MSC_VER)
/* _MSC_VER = VVRR */
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
# endif
# if defined(__GNUC__)
# define SIMULATE_VERSION_MAJOR DEC(__GNUC__)
# elif defined(__GNUG__)
# define SIMULATE_VERSION_MAJOR DEC(__GNUG__)
# endif
# if defined(__GNUC_MINOR__)
# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__)
# endif
# if defined(__GNUC_PATCHLEVEL__)
# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
# endif
#elif (defined(__clang__) && defined(__INTEL_CLANG_COMPILER)) || defined(__INTEL_LLVM_COMPILER)
# define COMPILER_ID "IntelLLVM"
#if defined(_MSC_VER)
# define SIMULATE_ID "MSVC"
#endif
#if defined(__GNUC__)
# define SIMULATE_ID "GNU"
#endif
/* __INTEL_LLVM_COMPILER = VVVVRP prior to 2021.2.0, VVVVRRPP for 2021.2.0 and
* later. Look for 6 digit vs. 8 digit version number to decide encoding.
* VVVV is no smaller than the current year when a version is released.
*/
#if __INTEL_LLVM_COMPILER < 1000000L
# define COMPILER_VERSION_MAJOR DEC(__INTEL_LLVM_COMPILER/100)
# define COMPILER_VERSION_MINOR DEC(__INTEL_LLVM_COMPILER/10 % 10)
# define COMPILER_VERSION_PATCH DEC(__INTEL_LLVM_COMPILER % 10)
#else
# define COMPILER_VERSION_MAJOR DEC(__INTEL_LLVM_COMPILER/10000)
# define COMPILER_VERSION_MINOR DEC(__INTEL_LLVM_COMPILER/100 % 100)
# define COMPILER_VERSION_PATCH DEC(__INTEL_LLVM_COMPILER % 100)
#endif
#if defined(_MSC_VER)
/* _MSC_VER = VVRR */
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
#endif
#if defined(__GNUC__)
# define SIMULATE_VERSION_MAJOR DEC(__GNUC__)
#elif defined(__GNUG__)
# define SIMULATE_VERSION_MAJOR DEC(__GNUG__)
#endif
#if defined(__GNUC_MINOR__)
# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__)
#endif
#if defined(__GNUC_PATCHLEVEL__)
# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
#endif
#elif defined(__PATHCC__)
# define COMPILER_ID "PathScale"
# define COMPILER_VERSION_MAJOR DEC(__PATHCC__)
# define COMPILER_VERSION_MINOR DEC(__PATHCC_MINOR__)
# if defined(__PATHCC_PATCHLEVEL__)
# define COMPILER_VERSION_PATCH DEC(__PATHCC_PATCHLEVEL__)
# endif
#elif defined(__BORLANDC__) && defined(__CODEGEARC_VERSION__)
# define COMPILER_ID "Embarcadero"
# define COMPILER_VERSION_MAJOR HEX(__CODEGEARC_VERSION__>>24 & 0x00FF)
# define COMPILER_VERSION_MINOR HEX(__CODEGEARC_VERSION__>>16 & 0x00FF)
# define COMPILER_VERSION_PATCH DEC(__CODEGEARC_VERSION__ & 0xFFFF)
#elif defined(__BORLANDC__)
# define COMPILER_ID "Borland"
/* __BORLANDC__ = 0xVRR */
# define COMPILER_VERSION_MAJOR HEX(__BORLANDC__>>8)
# define COMPILER_VERSION_MINOR HEX(__BORLANDC__ & 0xFF)
#elif defined(__WATCOMC__) && __WATCOMC__ < 1200
# define COMPILER_ID "Watcom"
/* __WATCOMC__ = VVRR */
# define COMPILER_VERSION_MAJOR DEC(__WATCOMC__ / 100)
# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10)
# if (__WATCOMC__ % 10) > 0
# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10)
# endif
#elif defined(__WATCOMC__)
# define COMPILER_ID "OpenWatcom"
/* __WATCOMC__ = VVRP + 1100 */
# define COMPILER_VERSION_MAJOR DEC((__WATCOMC__ - 1100) / 100)
# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10)
# if (__WATCOMC__ % 10) > 0
# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10)
# endif
#elif defined(__SUNPRO_CC)
# define COMPILER_ID "SunPro"
# if __SUNPRO_CC >= 0x5100
/* __SUNPRO_CC = 0xVRRP */
# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_CC>>12)
# define COMPILER_VERSION_MINOR HEX(__SUNPRO_CC>>4 & 0xFF)
# define COMPILER_VERSION_PATCH HEX(__SUNPRO_CC & 0xF)
# else
/* __SUNPRO_CC = 0xVRP */
# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_CC>>8)
# define COMPILER_VERSION_MINOR HEX(__SUNPRO_CC>>4 & 0xF)
# define COMPILER_VERSION_PATCH HEX(__SUNPRO_CC & 0xF)
# endif
#elif defined(__HP_aCC)
# define COMPILER_ID "HP"
/* __HP_aCC = VVRRPP */
# define COMPILER_VERSION_MAJOR DEC(__HP_aCC/10000)
# define COMPILER_VERSION_MINOR DEC(__HP_aCC/100 % 100)
# define COMPILER_VERSION_PATCH DEC(__HP_aCC % 100)
#elif defined(__DECCXX)
# define COMPILER_ID "Compaq"
/* __DECCXX_VER = VVRRTPPPP */
# define COMPILER_VERSION_MAJOR DEC(__DECCXX_VER/10000000)
# define COMPILER_VERSION_MINOR DEC(__DECCXX_VER/100000 % 100)
# define COMPILER_VERSION_PATCH DEC(__DECCXX_VER % 10000)
#elif defined(__IBMCPP__) && defined(__COMPILER_VER__)
# define COMPILER_ID "zOS"
/* __IBMCPP__ = VRP */
# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100)
# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10)
# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10)
#elif defined(__open_xl__) && defined(__clang__)
# define COMPILER_ID "IBMClang"
# define COMPILER_VERSION_MAJOR DEC(__open_xl_version__)
# define COMPILER_VERSION_MINOR DEC(__open_xl_release__)
# define COMPILER_VERSION_PATCH DEC(__open_xl_modification__)
# define COMPILER_VERSION_TWEAK DEC(__open_xl_ptf_fix_level__)
#elif defined(__ibmxl__) && defined(__clang__)
# define COMPILER_ID "XLClang"
# define COMPILER_VERSION_MAJOR DEC(__ibmxl_version__)
# define COMPILER_VERSION_MINOR DEC(__ibmxl_release__)
# define COMPILER_VERSION_PATCH DEC(__ibmxl_modification__)
# define COMPILER_VERSION_TWEAK DEC(__ibmxl_ptf_fix_level__)
#elif defined(__IBMCPP__) && !defined(__COMPILER_VER__) && __IBMCPP__ >= 800
# define COMPILER_ID "XL"
/* __IBMCPP__ = VRP */
# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100)
# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10)
# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10)
#elif defined(__IBMCPP__) && !defined(__COMPILER_VER__) && __IBMCPP__ < 800
# define COMPILER_ID "VisualAge"
/* __IBMCPP__ = VRP */
# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100)
# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10)
# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10)
#elif defined(__NVCOMPILER)
# define COMPILER_ID "NVHPC"
# define COMPILER_VERSION_MAJOR DEC(__NVCOMPILER_MAJOR__)
# define COMPILER_VERSION_MINOR DEC(__NVCOMPILER_MINOR__)
# if defined(__NVCOMPILER_PATCHLEVEL__)
# define COMPILER_VERSION_PATCH DEC(__NVCOMPILER_PATCHLEVEL__)
# endif
#elif defined(__PGI)
# define COMPILER_ID "PGI"
# define COMPILER_VERSION_MAJOR DEC(__PGIC__)
# define COMPILER_VERSION_MINOR DEC(__PGIC_MINOR__)
# if defined(__PGIC_PATCHLEVEL__)
# define COMPILER_VERSION_PATCH DEC(__PGIC_PATCHLEVEL__)
# endif
#elif defined(__clang__) && defined(__cray__)
# define COMPILER_ID "CrayClang"
# define COMPILER_VERSION_MAJOR DEC(__cray_major__)
# define COMPILER_VERSION_MINOR DEC(__cray_minor__)
# define COMPILER_VERSION_PATCH DEC(__cray_patchlevel__)
# define COMPILER_VERSION_INTERNAL_STR __clang_version__
#elif defined(_CRAYC)
# define COMPILER_ID "Cray"
# define COMPILER_VERSION_MAJOR DEC(_RELEASE_MAJOR)
# define COMPILER_VERSION_MINOR DEC(_RELEASE_MINOR)
#elif defined(__TI_COMPILER_VERSION__)
# define COMPILER_ID "TI"
/* __TI_COMPILER_VERSION__ = VVVRRRPPP */
# define COMPILER_VERSION_MAJOR DEC(__TI_COMPILER_VERSION__/1000000)
# define COMPILER_VERSION_MINOR DEC(__TI_COMPILER_VERSION__/1000 % 1000)
# define COMPILER_VERSION_PATCH DEC(__TI_COMPILER_VERSION__ % 1000)
#elif defined(__CLANG_FUJITSU)
# define COMPILER_ID "FujitsuClang"
# define COMPILER_VERSION_MAJOR DEC(__FCC_major__)
# define COMPILER_VERSION_MINOR DEC(__FCC_minor__)
# define COMPILER_VERSION_PATCH DEC(__FCC_patchlevel__)
# define COMPILER_VERSION_INTERNAL_STR __clang_version__
#elif defined(__FUJITSU)
# define COMPILER_ID "Fujitsu"
# if defined(__FCC_version__)
# define COMPILER_VERSION __FCC_version__
# elif defined(__FCC_major__)
# define COMPILER_VERSION_MAJOR DEC(__FCC_major__)
# define COMPILER_VERSION_MINOR DEC(__FCC_minor__)
# define COMPILER_VERSION_PATCH DEC(__FCC_patchlevel__)
# endif
# if defined(__fcc_version)
# define COMPILER_VERSION_INTERNAL DEC(__fcc_version)
# elif defined(__FCC_VERSION)
# define COMPILER_VERSION_INTERNAL DEC(__FCC_VERSION)
# endif
#elif defined(__ghs__)
# define COMPILER_ID "GHS"
/* __GHS_VERSION_NUMBER = VVVVRP */
# ifdef __GHS_VERSION_NUMBER
# define COMPILER_VERSION_MAJOR DEC(__GHS_VERSION_NUMBER / 100)
# define COMPILER_VERSION_MINOR DEC(__GHS_VERSION_NUMBER / 10 % 10)
# define COMPILER_VERSION_PATCH DEC(__GHS_VERSION_NUMBER % 10)
# endif
#elif defined(__TASKING__)
# define COMPILER_ID "Tasking"
# define COMPILER_VERSION_MAJOR DEC(__VERSION__/1000)
# define COMPILER_VERSION_MINOR DEC(__VERSION__ % 100)
# define COMPILER_VERSION_INTERNAL DEC(__VERSION__)
#elif defined(__ORANGEC__)
# define COMPILER_ID "OrangeC"
# define COMPILER_VERSION_MAJOR DEC(__ORANGEC_MAJOR__)
# define COMPILER_VERSION_MINOR DEC(__ORANGEC_MINOR__)
# define COMPILER_VERSION_PATCH DEC(__ORANGEC_PATCHLEVEL__)
#elif defined(__SCO_VERSION__)
# define COMPILER_ID "SCO"
#elif defined(__ARMCC_VERSION) && !defined(__clang__)
# define COMPILER_ID "ARMCC"
#if __ARMCC_VERSION >= 1000000
/* __ARMCC_VERSION = VRRPPPP */
# define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/1000000)
# define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 100)
# define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
#else
/* __ARMCC_VERSION = VRPPPP */
# define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/100000)
# define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 10)
# define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
#endif
#elif defined(__clang__) && defined(__apple_build_version__)
# define COMPILER_ID "AppleClang"
# if defined(_MSC_VER)
# define SIMULATE_ID "MSVC"
# endif
# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
# if defined(_MSC_VER)
/* _MSC_VER = VVRR */
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
# endif
# define COMPILER_VERSION_TWEAK DEC(__apple_build_version__)
#elif defined(__clang__) && defined(__ARMCOMPILER_VERSION)
# define COMPILER_ID "ARMClang"
# define COMPILER_VERSION_MAJOR DEC(__ARMCOMPILER_VERSION/1000000)
# define COMPILER_VERSION_MINOR DEC(__ARMCOMPILER_VERSION/10000 % 100)
# define COMPILER_VERSION_PATCH DEC(__ARMCOMPILER_VERSION/100 % 100)
# define COMPILER_VERSION_INTERNAL DEC(__ARMCOMPILER_VERSION)
#elif defined(__clang__) && defined(__ti__)
# define COMPILER_ID "TIClang"
# define COMPILER_VERSION_MAJOR DEC(__ti_major__)
# define COMPILER_VERSION_MINOR DEC(__ti_minor__)
# define COMPILER_VERSION_PATCH DEC(__ti_patchlevel__)
# define COMPILER_VERSION_INTERNAL DEC(__ti_version__)
#elif defined(__clang__)
# define COMPILER_ID "Clang"
# if defined(_MSC_VER)
# define SIMULATE_ID "MSVC"
# endif
# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
# if defined(_MSC_VER)
/* _MSC_VER = VVRR */
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
# endif
#elif defined(__LCC__) && (defined(__GNUC__) || defined(__GNUG__) || defined(__MCST__))
# define COMPILER_ID "LCC"
# define COMPILER_VERSION_MAJOR DEC(__LCC__ / 100)
# define COMPILER_VERSION_MINOR DEC(__LCC__ % 100)
# if defined(__LCC_MINOR__)
# define COMPILER_VERSION_PATCH DEC(__LCC_MINOR__)
# endif
# if defined(__GNUC__) && defined(__GNUC_MINOR__)
# define SIMULATE_ID "GNU"
# define SIMULATE_VERSION_MAJOR DEC(__GNUC__)
# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__)
# if defined(__GNUC_PATCHLEVEL__)
# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
# endif
# endif
#elif defined(__GNUC__) || defined(__GNUG__)
# define COMPILER_ID "GNU"
# if defined(__GNUC__)
# define COMPILER_VERSION_MAJOR DEC(__GNUC__)
# else
# define COMPILER_VERSION_MAJOR DEC(__GNUG__)
# endif
# if defined(__GNUC_MINOR__)
# define COMPILER_VERSION_MINOR DEC(__GNUC_MINOR__)
# endif
# if defined(__GNUC_PATCHLEVEL__)
# define COMPILER_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
# endif
#elif defined(_MSC_VER)
# define COMPILER_ID "MSVC"
/* _MSC_VER = VVRR */
# define COMPILER_VERSION_MAJOR DEC(_MSC_VER / 100)
# define COMPILER_VERSION_MINOR DEC(_MSC_VER % 100)
# if defined(_MSC_FULL_VER)
# if _MSC_VER >= 1400
/* _MSC_FULL_VER = VVRRPPPPP */
# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 100000)
# else
/* _MSC_FULL_VER = VVRRPPPP */
# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 10000)
# endif
# endif
# if defined(_MSC_BUILD)
# define COMPILER_VERSION_TWEAK DEC(_MSC_BUILD)
# endif
#elif defined(_ADI_COMPILER)
# define COMPILER_ID "ADSP"
#if defined(__VERSIONNUM__)
/* __VERSIONNUM__ = 0xVVRRPPTT */
# define COMPILER_VERSION_MAJOR DEC(__VERSIONNUM__ >> 24 & 0xFF)
# define COMPILER_VERSION_MINOR DEC(__VERSIONNUM__ >> 16 & 0xFF)
# define COMPILER_VERSION_PATCH DEC(__VERSIONNUM__ >> 8 & 0xFF)
# define COMPILER_VERSION_TWEAK DEC(__VERSIONNUM__ & 0xFF)
#endif
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
# define COMPILER_ID "IAR"
# if defined(__VER__) && defined(__ICCARM__)
# define COMPILER_VERSION_MAJOR DEC((__VER__) / 1000000)
# define COMPILER_VERSION_MINOR DEC(((__VER__) / 1000) % 1000)
# define COMPILER_VERSION_PATCH DEC((__VER__) % 1000)
# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
# elif defined(__VER__) && (defined(__ICCAVR__) || defined(__ICCRX__) || defined(__ICCRH850__) || defined(__ICCRL78__) || defined(__ICC430__) || defined(__ICCRISCV__) || defined(__ICCV850__) || defined(__ICC8051__) || defined(__ICCSTM8__))
# define COMPILER_VERSION_MAJOR DEC((__VER__) / 100)
# define COMPILER_VERSION_MINOR DEC((__VER__) - (((__VER__) / 100)*100))
# define COMPILER_VERSION_PATCH DEC(__SUBVERSION__)
# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
# endif
/* These compilers are either not known or too old to define an
identification macro. Try to identify the platform and guess that
it is the native compiler. */
#elif defined(__hpux) || defined(__hpua)
# define COMPILER_ID "HP"
#else /* unknown compiler */
# define COMPILER_ID ""
#endif
/* Construct the string literal in pieces to prevent the source from
getting matched. Store it in a pointer rather than an array
because some compilers will just produce instructions to fill the
array rather than assigning a pointer to a static array. */
char const* info_compiler = "INFO" ":" "compiler[" COMPILER_ID "]";
#ifdef SIMULATE_ID
char const* info_simulate = "INFO" ":" "simulate[" SIMULATE_ID "]";
#endif
#ifdef __QNXNTO__
char const* qnxnto = "INFO" ":" "qnxnto[]";
#endif
#if defined(__CRAYXT_COMPUTE_LINUX_TARGET)
char const *info_cray = "INFO" ":" "compiler_wrapper[CrayPrgEnv]";
#endif
#define STRINGIFY_HELPER(X) #X
#define STRINGIFY(X) STRINGIFY_HELPER(X)
/* Identify known platforms by name. */
#if defined(__linux) || defined(__linux__) || defined(linux)
# define PLATFORM_ID "Linux"
#elif defined(__MSYS__)
# define PLATFORM_ID "MSYS"
#elif defined(__CYGWIN__)
# define PLATFORM_ID "Cygwin"
#elif defined(__MINGW32__)
# define PLATFORM_ID "MinGW"
#elif defined(__APPLE__)
# define PLATFORM_ID "Darwin"
#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32)
# define PLATFORM_ID "Windows"
#elif defined(__FreeBSD__) || defined(__FreeBSD)
# define PLATFORM_ID "FreeBSD"
#elif defined(__NetBSD__) || defined(__NetBSD)
# define PLATFORM_ID "NetBSD"
#elif defined(__OpenBSD__) || defined(__OPENBSD)
# define PLATFORM_ID "OpenBSD"
#elif defined(__sun) || defined(sun)
# define PLATFORM_ID "SunOS"
#elif defined(_AIX) || defined(__AIX) || defined(__AIX__) || defined(__aix) || defined(__aix__)
# define PLATFORM_ID "AIX"
#elif defined(__hpux) || defined(__hpux__)
# define PLATFORM_ID "HP-UX"
#elif defined(__HAIKU__)
# define PLATFORM_ID "Haiku"
#elif defined(__BeOS) || defined(__BEOS__) || defined(_BEOS)
# define PLATFORM_ID "BeOS"
#elif defined(__QNX__) || defined(__QNXNTO__)
# define PLATFORM_ID "QNX"
#elif defined(__tru64) || defined(_tru64) || defined(__TRU64__)
# define PLATFORM_ID "Tru64"
#elif defined(__riscos) || defined(__riscos__)
# define PLATFORM_ID "RISCos"
#elif defined(__sinix) || defined(__sinix__) || defined(__SINIX__)
# define PLATFORM_ID "SINIX"
#elif defined(__UNIX_SV__)
# define PLATFORM_ID "UNIX_SV"
#elif defined(__bsdos__)
# define PLATFORM_ID "BSDOS"
#elif defined(_MPRAS) || defined(MPRAS)
# define PLATFORM_ID "MP-RAS"
#elif defined(__osf) || defined(__osf__)
# define PLATFORM_ID "OSF1"
#elif defined(_SCO_SV) || defined(SCO_SV) || defined(sco_sv)
# define PLATFORM_ID "SCO_SV"
#elif defined(__ultrix) || defined(__ultrix__) || defined(_ULTRIX)
# define PLATFORM_ID "ULTRIX"
#elif defined(__XENIX__) || defined(_XENIX) || defined(XENIX)
# define PLATFORM_ID "Xenix"
#elif defined(__WATCOMC__)
# if defined(__LINUX__)
# define PLATFORM_ID "Linux"
# elif defined(__DOS__)
# define PLATFORM_ID "DOS"
# elif defined(__OS2__)
# define PLATFORM_ID "OS2"
# elif defined(__WINDOWS__)
# define PLATFORM_ID "Windows3x"
# elif defined(__VXWORKS__)
# define PLATFORM_ID "VxWorks"
# else /* unknown platform */
# define PLATFORM_ID
# endif
#elif defined(__INTEGRITY)
# if defined(INT_178B)
# define PLATFORM_ID "Integrity178"
# else /* regular Integrity */
# define PLATFORM_ID "Integrity"
# endif
# elif defined(_ADI_COMPILER)
# define PLATFORM_ID "ADSP"
#else /* unknown platform */
# define PLATFORM_ID
#endif
/* For windows compilers MSVC and Intel we can determine
the architecture of the compiler being used. This is because
the compilers do not have flags that can change the architecture,
but rather depend on which compiler is being used
*/
#if defined(_WIN32) && defined(_MSC_VER)
# if defined(_M_IA64)
# define ARCHITECTURE_ID "IA64"
# elif defined(_M_ARM64EC)
# define ARCHITECTURE_ID "ARM64EC"
# elif defined(_M_X64) || defined(_M_AMD64)
# define ARCHITECTURE_ID "x64"
# elif defined(_M_IX86)
# define ARCHITECTURE_ID "X86"
# elif defined(_M_ARM64)
# define ARCHITECTURE_ID "ARM64"
# elif defined(_M_ARM)
# if _M_ARM == 4
# define ARCHITECTURE_ID "ARMV4I"
# elif _M_ARM == 5
# define ARCHITECTURE_ID "ARMV5I"
# else
# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM)
# endif
# elif defined(_M_MIPS)
# define ARCHITECTURE_ID "MIPS"
# elif defined(_M_SH)
# define ARCHITECTURE_ID "SHx"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__WATCOMC__)
# if defined(_M_I86)
# define ARCHITECTURE_ID "I86"
# elif defined(_M_IX86)
# define ARCHITECTURE_ID "X86"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
# if defined(__ICCARM__)
# define ARCHITECTURE_ID "ARM"
# elif defined(__ICCRX__)
# define ARCHITECTURE_ID "RX"
# elif defined(__ICCRH850__)
# define ARCHITECTURE_ID "RH850"
# elif defined(__ICCRL78__)
# define ARCHITECTURE_ID "RL78"
# elif defined(__ICCRISCV__)
# define ARCHITECTURE_ID "RISCV"
# elif defined(__ICCAVR__)
# define ARCHITECTURE_ID "AVR"
# elif defined(__ICC430__)
# define ARCHITECTURE_ID "MSP430"
# elif defined(__ICCV850__)
# define ARCHITECTURE_ID "V850"
# elif defined(__ICC8051__)
# define ARCHITECTURE_ID "8051"
# elif defined(__ICCSTM8__)
# define ARCHITECTURE_ID "STM8"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__ghs__)
# if defined(__PPC64__)
# define ARCHITECTURE_ID "PPC64"
# elif defined(__ppc__)
# define ARCHITECTURE_ID "PPC"
# elif defined(__ARM__)
# define ARCHITECTURE_ID "ARM"
# elif defined(__x86_64__)
# define ARCHITECTURE_ID "x64"
# elif defined(__i386__)
# define ARCHITECTURE_ID "X86"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__clang__) && defined(__ti__)
# if defined(__ARM_ARCH)
# define ARCHITECTURE_ID "Arm"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__TI_COMPILER_VERSION__)
# if defined(__TI_ARM__)
# define ARCHITECTURE_ID "ARM"
# elif defined(__MSP430__)
# define ARCHITECTURE_ID "MSP430"
# elif defined(__TMS320C28XX__)
# define ARCHITECTURE_ID "TMS320C28x"
# elif defined(__TMS320C6X__) || defined(_TMS320C6X)
# define ARCHITECTURE_ID "TMS320C6x"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
# elif defined(__ADSPSHARC__)
# define ARCHITECTURE_ID "SHARC"
# elif defined(__ADSPBLACKFIN__)
# define ARCHITECTURE_ID "Blackfin"
#elif defined(__TASKING__)
# if defined(__CTC__) || defined(__CPTC__)
# define ARCHITECTURE_ID "TriCore"
# elif defined(__CMCS__)
# define ARCHITECTURE_ID "MCS"
# elif defined(__CARM__)
# define ARCHITECTURE_ID "ARM"
# elif defined(__CARC__)
# define ARCHITECTURE_ID "ARC"
# elif defined(__C51__)
# define ARCHITECTURE_ID "8051"
# elif defined(__CPCP__)
# define ARCHITECTURE_ID "PCP"
# else
# define ARCHITECTURE_ID ""
# endif
#else
# define ARCHITECTURE_ID
#endif
/* Convert integer to decimal digit literals. */
#define DEC(n) \
('0' + (((n) / 10000000)%10)), \
('0' + (((n) / 1000000)%10)), \
('0' + (((n) / 100000)%10)), \
('0' + (((n) / 10000)%10)), \
('0' + (((n) / 1000)%10)), \
('0' + (((n) / 100)%10)), \
('0' + (((n) / 10)%10)), \
('0' + ((n) % 10))
/* Convert integer to hex digit literals. */
#define HEX(n) \
('0' + ((n)>>28 & 0xF)), \
('0' + ((n)>>24 & 0xF)), \
('0' + ((n)>>20 & 0xF)), \
('0' + ((n)>>16 & 0xF)), \
('0' + ((n)>>12 & 0xF)), \
('0' + ((n)>>8 & 0xF)), \
('0' + ((n)>>4 & 0xF)), \
('0' + ((n) & 0xF))
/* Construct a string literal encoding the version number. */
#ifdef COMPILER_VERSION
char const* info_version = "INFO" ":" "compiler_version[" COMPILER_VERSION "]";
/* Construct a string literal encoding the version number components. */
#elif defined(COMPILER_VERSION_MAJOR)
char const info_version[] = {
'I', 'N', 'F', 'O', ':',
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[',
COMPILER_VERSION_MAJOR,
# ifdef COMPILER_VERSION_MINOR
'.', COMPILER_VERSION_MINOR,
# ifdef COMPILER_VERSION_PATCH
'.', COMPILER_VERSION_PATCH,
# ifdef COMPILER_VERSION_TWEAK
'.', COMPILER_VERSION_TWEAK,
# endif
# endif
# endif
']','\0'};
#endif
/* Construct a string literal encoding the internal version number. */
#ifdef COMPILER_VERSION_INTERNAL
char const info_version_internal[] = {
'I', 'N', 'F', 'O', ':',
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_',
'i','n','t','e','r','n','a','l','[',
COMPILER_VERSION_INTERNAL,']','\0'};
#elif defined(COMPILER_VERSION_INTERNAL_STR)
char const* info_version_internal = "INFO" ":" "compiler_version_internal[" COMPILER_VERSION_INTERNAL_STR "]";
#endif
/* Construct a string literal encoding the version number components. */
#ifdef SIMULATE_VERSION_MAJOR
char const info_simulate_version[] = {
'I', 'N', 'F', 'O', ':',
's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[',
SIMULATE_VERSION_MAJOR,
# ifdef SIMULATE_VERSION_MINOR
'.', SIMULATE_VERSION_MINOR,
# ifdef SIMULATE_VERSION_PATCH
'.', SIMULATE_VERSION_PATCH,
# ifdef SIMULATE_VERSION_TWEAK
'.', SIMULATE_VERSION_TWEAK,
# endif
# endif
# endif
']','\0'};
#endif
/* Construct the string literal in pieces to prevent the source from
getting matched. Store it in a pointer rather than an array
because some compilers will just produce instructions to fill the
array rather than assigning a pointer to a static array. */
char const* info_platform = "INFO" ":" "platform[" PLATFORM_ID "]";
char const* info_arch = "INFO" ":" "arch[" ARCHITECTURE_ID "]";
#define CXX_STD_98 199711L
#define CXX_STD_11 201103L
#define CXX_STD_14 201402L
#define CXX_STD_17 201703L
#define CXX_STD_20 202002L
#define CXX_STD_23 202302L
#if defined(__INTEL_COMPILER) && defined(_MSVC_LANG)
# if _MSVC_LANG > CXX_STD_17
# define CXX_STD _MSVC_LANG
# elif _MSVC_LANG == CXX_STD_17 && defined(__cpp_aggregate_paren_init)
# define CXX_STD CXX_STD_20
# elif _MSVC_LANG > CXX_STD_14 && __cplusplus > CXX_STD_17
# define CXX_STD CXX_STD_20
# elif _MSVC_LANG > CXX_STD_14
# define CXX_STD CXX_STD_17
# elif defined(__INTEL_CXX11_MODE__) && defined(__cpp_aggregate_nsdmi)
# define CXX_STD CXX_STD_14
# elif defined(__INTEL_CXX11_MODE__)
# define CXX_STD CXX_STD_11
# else
# define CXX_STD CXX_STD_98
# endif
#elif defined(_MSC_VER) && defined(_MSVC_LANG)
# if _MSVC_LANG > __cplusplus
# define CXX_STD _MSVC_LANG
# else
# define CXX_STD __cplusplus
# endif
#elif defined(__NVCOMPILER)
# if __cplusplus == CXX_STD_17 && defined(__cpp_aggregate_paren_init)
# define CXX_STD CXX_STD_20
# else
# define CXX_STD __cplusplus
# endif
#elif defined(__INTEL_COMPILER) || defined(__PGI)
# if __cplusplus == CXX_STD_11 && defined(__cpp_namespace_attributes)
# define CXX_STD CXX_STD_17
# elif __cplusplus == CXX_STD_11 && defined(__cpp_aggregate_nsdmi)
# define CXX_STD CXX_STD_14
# else
# define CXX_STD __cplusplus
# endif
#elif (defined(__IBMCPP__) || defined(__ibmxl__)) && defined(__linux__)
# if __cplusplus == CXX_STD_11 && defined(__cpp_aggregate_nsdmi)
# define CXX_STD CXX_STD_14
# else
# define CXX_STD __cplusplus
# endif
#elif __cplusplus == 1 && defined(__GXX_EXPERIMENTAL_CXX0X__)
# define CXX_STD CXX_STD_11
#else
# define CXX_STD __cplusplus
#endif
const char* info_language_standard_default = "INFO" ":" "standard_default["
#if CXX_STD > CXX_STD_23
"26"
#elif CXX_STD > CXX_STD_20
"23"
#elif CXX_STD > CXX_STD_17
"20"
#elif CXX_STD > CXX_STD_14
"17"
#elif CXX_STD > CXX_STD_11
"14"
#elif CXX_STD >= CXX_STD_11
"11"
#else
"98"
#endif
"]";
const char* info_language_extensions_default = "INFO" ":" "extensions_default["
#if (defined(__clang__) || defined(__GNUC__) || defined(__xlC__) || \
defined(__TI_COMPILER_VERSION__)) && \
!defined(__STRICT_ANSI__)
"ON"
#else
"OFF"
#endif
"]";
/*--------------------------------------------------------------------------*/
int main(int argc, char* argv[])
{
int require = 0;
require += info_compiler[argc];
require += info_platform[argc];
require += info_arch[argc];
#ifdef COMPILER_VERSION_MAJOR
require += info_version[argc];
#endif
#ifdef COMPILER_VERSION_INTERNAL
require += info_version_internal[argc];
#endif
#ifdef SIMULATE_ID
require += info_simulate[argc];
#endif
#ifdef SIMULATE_VERSION_MAJOR
require += info_simulate_version[argc];
#endif
#if defined(__CRAYXT_COMPUTE_LINUX_TARGET)
require += info_cray[argc];
#endif
require += info_language_standard_default[argc];
require += info_language_extensions_default[argc];
(void)argv;
return require;
}

View File

@ -0,0 +1,457 @@
---
events:
-
kind: "message-v1"
backtrace:
- "/Users/louisgallet/Applications/CLion.app/Contents/bin/cmake/mac/aarch64/share/cmake-3.30/Modules/CMakeDetermineSystem.cmake:205 (message)"
- "CMakeLists.txt:2 (project)"
message: |
The system is: Darwin - 24.2.0 - arm64
-
kind: "message-v1"
backtrace:
- "/Users/louisgallet/Applications/CLion.app/Contents/bin/cmake/mac/aarch64/share/cmake-3.30/Modules/CMakeDetermineCompilerId.cmake:17 (message)"
- "/Users/louisgallet/Applications/CLion.app/Contents/bin/cmake/mac/aarch64/share/cmake-3.30/Modules/CMakeDetermineCompilerId.cmake:64 (__determine_compiler_id_test)"
- "/Users/louisgallet/Applications/CLion.app/Contents/bin/cmake/mac/aarch64/share/cmake-3.30/Modules/CMakeDetermineCCompiler.cmake:123 (CMAKE_DETERMINE_COMPILER_ID)"
- "CMakeLists.txt:2 (project)"
message: |
Compiling the C compiler identification source file "CMakeCCompilerId.c" failed.
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#include <iostream>
#include "X212.h"
#include "X213.h"
#include "X215.h"
#include "R234.h"
#include "G990.h"
#include "W000.h"
using namespace std;
void testX212()
{
int x = 3;
int y = 5;
string nom = "x212_1";
int direction = 0;
int force = 4;
int vitesse = 3;
int vision = 5;
X212 x212;
x212.initialiser(nom, direction, force, vitesse, vision);
cout << "NOM : " << x212.getNom() << endl;
x212.setDirection(-1000);
cout << "DIRECTION : " << x212.getDirection() << endl;
cout << "FORCE : " << x212.getForce() << endl;
cout << "VITESSE : " << x212.getVitesse() << endl;
cout << "VISION : " << x212.getVision() << endl;
cout << "BLOQUER : " << x212.bloquer() << endl;
cout << "-. (" << x << "," << y << "," << x212.getDirection() << ")" << endl;
x212.mouvement(x, y);
cout << "MOUVEMENT ";
cout << "-. (" << x << "," << y << "," << x212.getDirection() << ")" << endl;
x212.setDirection(2);
cout << "CHANGEMENT DE DIRECTION";
cout << "-. (" << x << "," << y << "," << x212.getDirection() << ")" << endl;
x212.superCourse(x, y);
cout << "SUPER COURSE ";
cout << "-. (" << x << "," << y << "," << x212.getDirection() << ")" << endl;
cout << "MOUVEMENT ";
x212.mouvement(x, y);
cout << "-. (" << x << "," << y << "," << x212.getDirection() << ")" << endl;
x212.setDirection(1);
x212.esquive(x, y, x, y + 2);
cout << "ESQUIVE";
cout << "-. (" << x << "," << y << "," << x212.getDirection() << ")" << endl;
}
void testX213()
{
int x = 3;
int y = 5;
string nom = "x213_1";
int direction = 0;
int force = 4;
int vitesse = 3;
int vision = 5;
X213 x213;
x213.initialiser(nom, direction, force, vitesse, vision);
cout << "NOM : " << x213.getNom() << endl;
x213.setDirection(-1000);
cout << "DIRECTION : " << x213.getDirection() << endl;
cout << "FORCE : " << x213.getForce() << endl;
cout << "VITESSE : " << x213.getVitesse() << endl;
cout << "VISION : " << x213.getVision() << endl;
cout << "BLOQUER : " << x213.bloquer() << endl;
cout << "-. (" << x << "," << y << "," << x213.getDirection() << ")" << endl;
x213.mouvement(x, y);
cout << "MOUVEMENT ";
cout << "-. (" << x << "," << y << "," << x213.getDirection() << ")" << endl;
x213.setDirection(2);
cout << "CHANGEMENT DE DIRECTION";
cout << "-. (" << x << "," << y << "," << x213.getDirection() << ")" << endl;
x213.superCourse(x, y);
cout << "SUPER COURSE ";
cout << "-. (" << x << "," << y << "," << x213.getDirection() << ")" << endl;
cout << "MOUVEMENT ";
x213.mouvement(x, y);
cout << "-. (" << x << "," << y << "," << x213.getDirection() << ")" << endl;
x213.setDirection(1);
cout << "CHANGEMENT DE DIRECTION";
cout << "-. (" << x << "," << y << "," << x213.getDirection() << ")" << endl;
x213.tournerLesTalons();
cout << "TOURNER LES TALONS ";
cout << "-. (" << x << "," << y << "," << x213.getDirection() << ")" << endl;
}
void testX215()
{
int x = 3;
int y = 5;
string nom = "x215_1";
int direction = 0;
int force = 4;
int vitesse = 3;
int vision = 5;
X215 x215;
x215.initialiser(nom, direction, force, vitesse, vision);
cout << "NOM : " << x215.getNom() << endl;
x215.setDirection(-1000);
cout << "DIRECTION : " << x215.getDirection() << endl;
cout << "FORCE : " << x215.getForce() << endl;
cout << "VITESSE : " << x215.getVitesse() << endl;
cout << "VISION : " << x215.getVision() << endl;
cout << "BLOQUER : " << x215.bloquer() << endl;
cout << "-. (" << x << "," << y << "," << x215.getDirection() << ")" << endl;
x215.mouvement(x, y);
cout << "MOUVEMENT ";
cout << "-. (" << x << "," << y << "," << x215.getDirection() << ")" << endl;
x215.setDirection(2);
cout << "CHANGEMENT DE DIRECTION";
cout << "-. (" << x << "," << y << "," << x215.getDirection() << ")" << endl;
x215.superCourse(x, y);
cout << "SUPER COURSE ";
cout << "-. (" << x << "," << y << "," << x215.getDirection() << ")" << endl;
cout << "MOUVEMENT ";
x215.mouvement(x, y);
cout << "-. (" << x << "," << y << "," << x215.getDirection() << ")" << endl;
x215.setDirection(1);
cout << "CHANGEMENT DE DIRECTION";
cout << "-. (" << x << "," << y << "," << x215.getDirection() << ")" << endl;
x215.tournerLesTalons();
cout << "TOURNER LES TALONS ";
cout << "-. (" << x << "," << y << "," << x215.getDirection() << ")" << endl;
x215.setDirection(1);
cout << "CHANGEMENT DE DIRECTION";
cout << "-. (" << x << "," << y << "," << x215.getDirection() << ")" << endl;
x215.esquive(x, y, x, y + 2);
cout << "ESQUIVE";
cout << "-. (" << x << "," << y << "," << x215.getDirection() << ")" << endl;
}
void testR234()
{
int x = 3;
int y = 5;
int direction = 0;
int strength = 4;
int speed = 3;
int range = 5;
R234 r234;
r234.initialiser(direction, strength, speed, range);
cout << "DIRECTION : " << r234.getDirection() << endl;
cout << "STRENGTH : " << r234.getStrength() << endl;
cout << "SPEED : " << r234.getSpeed() << endl;
cout << "RANGE : " << r234.getRange() << endl;
cout << "ATTACK_1: " << r234.doAttack(2) << endl;
cout << "ATTACK_2: " << r234.doAttack(6) << endl;
cout << "PROTECT_1: " << r234.doProtect(2) << endl;
cout << "PROTECT_2: " << r234.doProtect(7) << endl;
cout << "-. (" << x << "," << y << "," << r234.getDirection() << ")" << endl;
r234.doMove(x, y);
cout << "-. (" << x << "," << y << "," << r234.getDirection() << ")" << endl;
r234.doRotateRight();
cout << "-. (" << x << "," << y << "," << r234.getDirection() << ")" << endl;
r234.doRotateRight();
r234.doRotateRight();
r234.doRotateRight();
r234.doRotateRight();
r234.doRotateRight();
r234.doRotateRight();
cout << "-. (" << x << "," << y << "," << r234.getDirection() << ")" << endl;
r234.doRotateLeft();
r234.doRotateLeft();
r234.doRotateLeft();
r234.doRotateLeft();
r234.doRotateLeft();
cout << "-. (" << x << "," << y << "," << r234.getDirection() << ")" << endl;
r234.doMove(x, y);
r234.doMove(x, y);
r234.doMove(x, y);
r234.doMove(x, y);
r234.doMove(x, y);
r234.doMove(x, y);
r234.doMove(x, y);
r234.doMove(x, y);
cout << "-. (" << x << "," << y << "," << r234.getDirection() << ")" << endl;
}
void testG990()
{
int x = 3;
int y = 5;
bool nord = true;
bool est = false;
int energiePhysique = 7;
int energieMaximale = 7;
int vision = 5;
G990 g990;
g990.initialiser(nord, est, energiePhysique, energieMaximale, vision);
cout << "NORD : " << g990.getNord() << endl;
g990.regarderSud();
cout << "NORD : " << g990.getNord() << endl;
cout << "EST : " << g990.getEst() << endl;
g990.regarderEst();
cout << "EST : " << g990.getEst() << endl;
cout << "ENERGIE_P : " << g990.getEnergiePhysique() << endl;
cout << "ENERGIE_M : " << g990.getEnergieMaximale() << endl;
cout << "VISION : " << g990.getVision() << endl;
cout << "Deplacement SUD de 10" << endl;
cout << "-. (" << x << "," << y << ")" << endl;
g990.deplacementNordSud(10, x, y);
cout << "-. (" << x << "," << y << ")" << endl;
g990.regarderNord();
cout << "Deplacement NORD de 200" << endl;
cout << "-. (" << x << "," << y << ")" << endl;
g990.deplacementNordSud(200, x, y);
cout << "-. (" << x << "," << y << ")" << endl;
cout << "Deplacement Est de 10" << endl;
cout << "-. (" << x << "," << y << ")" << endl;
g990.deplacementEstOuest(10, x, y);
cout << "-. (" << x << "," << y << ")" << endl;
g990.regarderOuest();
cout << "Deplacement OUEST de 200" << endl;
cout << "-. (" << x << "," << y << ")" << endl;
g990.deplacementEstOuest(200, x, y);
cout << "-. (" << x << "," << y << ")" << endl;
// test blocage #1
cout << "G990 est entre l'ami et l'ennemi" << endl;
int xAmi = 2; int yAmi = 1; int xEnnemi = 8; int yEnnemi = 7;
x = 4; y = 5;
cout << "-. (" << x << "," << y << ")" << endl;
g990.bloquer(xAmi, yAmi, x, y, xEnnemi, yEnnemi);
cout << "-. (" << x << "," << y << ")" << endl;
// test blocage #2
cout << "G990 est derriere l'ami et l'ennemi" << endl;
xAmi = 4; yAmi = 5; xEnnemi = 8; yEnnemi = 7;
x = 2; y = 1;
cout << "-. (" << x << "," << y << ")" << endl;
g990.bloquer(xAmi, yAmi, x, y, xEnnemi, yEnnemi);
cout << "-. (" << x << "," << y << ")" << endl;
// test blocage #3
cout << "G990 est devant l'ami et l'ennemi" << endl;
xAmi = 1; yAmi = 2; xEnnemi = 4; yEnnemi = 4;
x = 7; y = 8;
cout << "-. (" << x << "," << y << ")" << endl;
g990.bloquer(xAmi, yAmi, x, y, xEnnemi, yEnnemi);
cout << "-. (" << x << "," << y << ")" << endl;
}
void testW000()
{
int x = 3;
int y = 5;
string nom = "W000_1";
int direction = 0;
int force = 4;
int vitesse = 3;
int vision = 5;
W000 w000;
w000.initialiser(nom, direction, force, vitesse, vision);
cout << "NOM : " << w000.getNom() << endl;
w000.setDirection(-1000);
cout << "DIRECTION : " << w000.getDirection() << endl;
cout << "FORCE : " << w000.getForce() << endl;
cout << "VITESSE : " << w000.getVitesse() << endl;
cout << "VISION : " << w000.getVision() << endl;
cout << "MOUVEMENT ";
cout << "-. (" << x << "," << y << "," << w000.getDirection() << ")" << endl;
w000.bouger(x, y);
cout << "-. (" << x << "," << y << "," << w000.getDirection() << ")" << endl;
w000.setDirection(2);
w000.bouger(x, y);
cout << "-. (" << x << "," << y << "," << w000.getDirection() << ")" << endl;
w000.setVitesse(10);
// test blocage #1
cout << "W000 est entre l'ami et l'ennemi" << endl;
int xAmi = 2; int yAmi = 1; int xEnnemi = 8; int yEnnemi = 7;
x = 4; y = 5;
cout << "-. (" << x << "," << y << ")" << endl;
w000.bloquer(xAmi, yAmi, x, y, xEnnemi, yEnnemi);
cout << "-. (" << x << "," << y << ")" << endl;
// test blocage #2
cout << "W000 est derriere l'ami et l'ennemi" << endl;
xAmi = 4; yAmi = 5; xEnnemi = 8; yEnnemi = 7;
x = 2; y = 1;
cout << "-. (" << x << "," << y << ")" << endl;
w000.bloquer(xAmi, yAmi, x, y, xEnnemi, yEnnemi);
cout << "-. (" << x << "," << y << ")" << endl;
// test blocage #3
cout << "W000 est devant l'ami et l'ennemi" << endl;
xAmi = 1; yAmi = 2; xEnnemi = 5; yEnnemi = 4;
x = 7; y = 8;
cout << "-. (" << x << "," << y << ")" << endl;
w000.bloquer(xAmi, yAmi, x, y, xEnnemi, yEnnemi);
cout << "-. (" << x << "," << y << ")" << endl;
}
void testsXBots()
{
char choix = 'q';
string nom1 = "Louis Gallet GALL08010500";
string nom2 = "Louis Gallet GALL08010500";
do
{
cout << "---------------------------------------------------" << endl;
cout << "NOM #1 : " << nom1 << "/NOM #2 : " << nom2 << endl;
cout << "1-X212/2-X213/3-X215/4-R234/5-G990/6-W000/q-quitter" << endl;
cout << "Choix du test >> ";
std::cin >> choix;
switch (choix)
{
case '1':
testX212();
break;
case '2':
testX213();
break;
case '3':
testX215();
break;
case '4':
testR234();
break;
case '5':
testG990();
break;
case '6':
testW000();
break;
}
} while (choix != 'q');
}
int main() {
std::cout << "Hello, World!" << std::endl;
testsXBots();
cin.get();
return 0;
}

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