feat: ✨ Introduce role check and timer before server stop
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@ -29,12 +29,25 @@ module.exports = {
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content: 'Are you sure you want to start the Minecraft server?',
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components: [row]
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})
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// Before stop variable which return the time between now and 4am in discord timestamp
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const date = new Date(new Date().setDate(new Date().getDate() + 1))
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date.setUTCHours(3, 0, 0, 0)
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const test = Math.round(date.getTime() / 1000);
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const collectorFilter = i => i.user.id === interaction.user.id;
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let allowed = false;
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for (const role of config.allowedRoles) {
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if (interaction.member.roles.cache.has(role)) {
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allowed = true;
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}
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}
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try {
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const confirmation = await response.awaitMessageComponent({ filter: collectorFilter, time: 30_000 });
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if (confirmation.customId === 'confirm') {
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proxmox.qemu.start("pve", "102", function(err, res) {
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if (!allowed) {
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await confirmation.update({ content: 'You do not have permission to start the Minecraft server.', components: [] });
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return;
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}
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proxmox.qemu.start("pve", "103", function(err, res) {
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if (err) {
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confirmation.update("Error starting the Minecraft server: " + err);
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} else {
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@ -44,7 +57,7 @@ module.exports = {
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.setURL('https://mc.louisgallet.fr')
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const row = new ActionRowBuilder()
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.addComponents(linkButton)
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confirmation.update({content: "Minecraft server started successfully. Please wait a few minutes for it to boot.", components: [row]});
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confirmation.update({content: "Minecraft server started successfully. Please wait a few minutes for it to boot. Use the command `/stop-mc` to stop it, otherwise, the server will be automatically shut down " + `<t:${test}:R>`, components: [row]});
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}
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})
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} else if (confirmation.customId === 'cancel') {
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@ -53,6 +66,5 @@ module.exports = {
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} catch (e) {
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await confirmation.update({ content: 'You took too long to respond.', components: [] });
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}
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}
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}
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@ -12,7 +12,7 @@ module.exports = {
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.setName('stop-mc')
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.setDescription('Stops the minecraft server machine.'),
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async execute(interaction) {
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proxmox.qemu.shutdown("pve", "102", function(err, res) {
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proxmox.qemu.shutdown("pve", "103", function(err, res) {
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if (err) {
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interaction.reply("Error starting the Minecraft server: " + err);
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} else {
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