const fs = require('node:fs'); const path = require('node:path'); const { Client, Collection, Events, GatewayIntentBits } = require('discord.js'); const { token } = require('./config.json'); const client = new Client({ intents: [GatewayIntentBits.Guilds] }); client.cooldowns = new Collection(); client.commands = new Collection(); const foldersPath = path.join(__dirname, 'commands'); const commandFolders = fs.readdirSync(foldersPath); for (const folder of commandFolders) { const commandsPath = path.join(foldersPath, folder); const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js')); for (const file of commandFiles) { const filePath = path.join(commandsPath, file); const command = require(filePath); if ('data' in command && 'execute' in command) { client.commands.set(command.data.name, command); } else { console.log(`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.`); } } } client.once(Events.ClientReady, c => { console.log(`Ready! Logged in as ${c.user.tag}`); }); client.on(Events.InteractionCreate, async interaction => { if (!interaction.isChatInputCommand()) return; const command = client.commands.get(interaction.commandName); if (!command) { console.error(`No command matching ${interaction.commandName} was found.`); return; } const { cooldowns } = interaction.client; if (!cooldowns.has(command.data.name)) { cooldowns.set(command.data.name, new Collection()); } const now = Date.now(); const timestamps = cooldowns.get(command.data.name); const defaultCooldownDuration = 3; const cooldownAmount = (command.cooldown ?? defaultCooldownDuration) * 1000; if (timestamps.has(interaction.user.id)) { const expirationTime = timestamps.get(interaction.user.id) + cooldownAmount; if (now < expirationTime) { const expiredTimestamp = Math.round(expirationTime / 1000); return interaction.reply({ content: `Please wait, you are on a cooldown for \`${command.data.name}\`. You can use it again .`, ephemeral: true }); } } timestamps.set(interaction.user.id, now); setTimeout(() => timestamps.delete(interaction.user.id), cooldownAmount); try { await command.execute(interaction); } catch (error) { console.error(error); if (interaction.replied || interaction.deferred) { await interaction.followUp({ content: 'There was an error while executing this command!', ephemeral: true }); } else { await interaction.reply({ content: 'There was an error while executing this command!', ephemeral: true }); } } }); client.login(token);