feat: Finish bot v1

This commit is contained in:
Louis Gallet 2024-02-26 14:45:34 +01:00
parent b23f6ffac6
commit 8ac3deace3
Signed by: lgallet
GPG Key ID: 84D3DF1528A84511
12 changed files with 307 additions and 10 deletions

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const { ButtonBuilder, ButtonStyle, SlashCommandBuilder, ActionRow, ActionRowBuilder} = require('discord.js')
const config = require('../../config.json')
if (!config.proxmoxUser || !config.proxmoxPass || !config.proxmoxHostname) {
console.error("Proxmox credentials not found in config.json. Exiting.");
process.exit(1);
}
proxmox = require("proxmox")(config.proxmoxUser, config.proxmoxPass, config.proxmoxHostname);
module.exports = {
cooldowns: 60,
data: new SlashCommandBuilder()
.setName('start-mc')
.setDescription('Starts the minecraft server machine.'),
async execute(interaction) {
const confirm = new ButtonBuilder()
.setCustomId('confirm')
.setLabel('Confirm')
.setStyle(ButtonStyle.Primary)
const cancel = new ButtonBuilder()
.setCustomId('cancel')
.setLabel('Cancel')
.setStyle(ButtonStyle.Danger)
const row = new ActionRowBuilder()
.addComponents(cancel, confirm)
const response = await interaction.reply({
content: 'Are you sure you want to start the Minecraft server?',
components: [row]
})
const collectorFilter = i => i.user.id === interaction.user.id;
try {
const confirmation = await response.awaitMessageComponent({ filter: collectorFilter, time: 30_000 });
if (confirmation.customId === 'confirm') {
proxmox.qemu.start("pve", "102", function(err, res) {
if (err) {
confirmation.update("Error starting the Minecraft server: " + err);
} else {
const linkButton = new ButtonBuilder()
.setStyle(ButtonStyle.Link)
.setLabel('Web Interface')
.setURL('https://mc.louisgallet.fr')
const row = new ActionRowBuilder()
.addComponents(linkButton)
confirmation.update({content: "Minecraft server started successfully. Please wait a few minutes for it to boot.", components: [row]});
}
})
} else if (confirmation.customId === 'cancel') {
await confirmation.update({ content: 'Minecraft server start cancelled.', components: [] });
}
} catch (e) {
await confirmation.update({ content: 'You took too long to respond.', components: [] });
}
}
}

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const { SlashCommandBuilder } = require('discord.js')
const config = require('../../config.json')
if (!config.proxmoxUser || !config.proxmoxPass || !config.proxmoxHostname) {
console.error("Proxmox credentials not found in config.json. Exiting.");
process.exit(1);
}
proxmox = require("proxmox")(config.proxmoxUser, config.proxmoxPass, config.proxmoxHostname);
module.exports = {
data: new SlashCommandBuilder()
.setName('stop-mc')
.setDescription('Stops the minecraft server machine.'),
async execute(interaction) {
proxmox.qemu.shutdown("pve", "102", function(err, res) {
if (err) {
interaction.reply("Error starting the Minecraft server: " + err);
} else {
interaction.reply("Minecraft server stopped successfully.");
}
})
}
}

10
commands/utility/ping.js Normal file
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const { SlashCommandBuilder } = require('discord.js')
module.exports = {
data: new SlashCommandBuilder()
.setName('ping')
.setDescription('Replies with Pong'),
async execute(interaction) {
await interaction.reply('Pong')
},
}

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const { SlashCommandBuilder } = require('discord.js');
module.exports = {
category: 'utility',
data: new SlashCommandBuilder()
.setName('reload')
.setDescription('Reloads a command.')
.addStringOption(option =>
option.setName('command')
.setDescription('The command to reload.')
.setRequired(true)),
async execute(interaction) {
const commandName = interaction.options.getString('command', true).toLowerCase();
const command = interaction.client.commands.get(commandName);
if (!command) {
return interaction.reply(`There is no command with name \`${commandName}\`!`);
}
delete require.cache[require.resolve(`../${command.category}/${command.data.name}.js`)];
try {
await interaction.client.commands.delete(command.data.name);
const newCommand = require(`../${command.category}/${command.data.name}.js`);
await interaction.client.commands.set(newCommand.data.name, newCommand);
await interaction.reply(`Command \`${newCommand.data.name}\` was reloaded!`);
} catch (error) {
console.error(error);
await interaction.reply(`There was an error while reloading a command \`${command.data.name}\`:\n\`${error.message}\``);
}
},
};

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const { SlashCommandBuilder } = require('discord.js');
module.exports = {
data: new SlashCommandBuilder()
.setName('server')
.setDescription('Provides information about the server.'),
async execute(interaction) {
// interaction.guild is the object representing the Guild in which the command was run
await interaction.reply(`This server is ${interaction.guild.name} and has ${interaction.guild.memberCount} members.`);
},
};

12
commands/utility/user.js Normal file
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const { SlashCommandBuilder } = require('discord.js');
module.exports = {
data: new SlashCommandBuilder()
.setName('user')
.setDescription('Provides information about the user.'),
async execute(interaction) {
// interaction.user is the object representing the User who ran the command
// interaction.member is the GuildMember object, which represents the user in the specific guild
await interaction.reply(`This command was run by ${interaction.user.username}, who joined on ${interaction.member.joinedAt}.`);
},
};

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@ -1,3 +1,8 @@
{
"token": "your-token-goes-here"
"token": "your-token-goes-here",
"clientId": "your-application-id-goes-here",
"guildId": "your-server-id-goes-here"
"proxmox-hostname": "your-proxmox-hostname-here"
"proxmox-user": "your-proxmox-user-here"
"proxmox-pass": "your-proxmox-pass-here"
}

46
deploy-commands.js Normal file
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const { REST, Routes } = require('discord.js');
const { clientId, guildId, token } = require('./config.json');
const fs = require('node:fs');
const path = require('node:path');
const commands = [];
// Grab all the command folders from the commands directory you created earlier
const foldersPath = path.join(__dirname, 'commands');
const commandFolders = fs.readdirSync(foldersPath);
for (const folder of commandFolders) {
// Grab all the command files from the commands directory you created earlier
const commandsPath = path.join(foldersPath, folder);
const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js'));
// Grab the SlashCommandBuilder#toJSON() output of each command's data for deployment
for (const file of commandFiles) {
const filePath = path.join(commandsPath, file);
const command = require(filePath);
if ('data' in command && 'execute' in command) {
commands.push(command.data.toJSON());
} else {
console.log(`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.`);
}
}
}
// Construct and prepare an instance of the REST module
const rest = new REST().setToken(token);
// and deploy your commands!
(async () => {
try {
console.log(`Started refreshing ${commands.length} application (/) commands.`);
// The put method is used to fully refresh all commands in the guild with the current set
const data = await rest.put(
Routes.applicationGuildCommands(clientId, guildId),
{ body: commands },
);
console.log(`Successfully reloaded ${data.length} application (/) commands.`);
} catch (error) {
// And of course, make sure you catch and log any errors!
console.error(error);
}
})();

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const { Events } = require('discord.js');
module.exports = {
name: Events.InteractionCreate,
async execute(interaction) {
if (!interaction.isChatInputCommand()) return;
const command = interaction.client.commands.get(interaction.commandName);
if (!command) {
console.error(`No command matching ${interaction.commandName} was found.`);
return;
}
try {
await command.execute(interaction);
} catch (error) {
console.error(error);
if (interaction.replied || interaction.deferred) {
await interaction.followUp({ content: 'There was an error while executing this command!', ephemeral: true });
} else {
await interaction.reply({ content: 'There was an error while executing this command!', ephemeral: true });
}
}
},
};

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events/ready.js Normal file
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const { Events } = require('discord.js');
module.exports = {
name: Events.ClientReady,
once: true,
execute(client) {
console.log(`Ready! Logged in as ${client.user.tag}`);
},
};

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@ -1,10 +1,75 @@
const { Client, Events, GatewayIntentBits} = require("discord.js")
const { token } = require("./config.json")
const fs = require('node:fs');
const path = require('node:path');
const { Client, Collection, Events, GatewayIntentBits } = require('discord.js');
const { token } = require('./config.json');
const client = new Client({ intents: [GatewayIntentBits.Guilds] })
const client = new Client({ intents: [GatewayIntentBits.Guilds] });
client.once(Events.ClientReady, readyClient => {
console.log(`Ready! Logged in as ${readyClient.user.tag}`)
})
client.cooldowns = new Collection();
client.commands = new Collection();
const foldersPath = path.join(__dirname, 'commands');
const commandFolders = fs.readdirSync(foldersPath);
client.login(token)
for (const folder of commandFolders) {
const commandsPath = path.join(foldersPath, folder);
const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js'));
for (const file of commandFiles) {
const filePath = path.join(commandsPath, file);
const command = require(filePath);
if ('data' in command && 'execute' in command) {
client.commands.set(command.data.name, command);
} else {
console.log(`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.`);
}
}
}
client.once(Events.ClientReady, c => {
console.log(`Ready! Logged in as ${c.user.tag}`);
});
client.on(Events.InteractionCreate, async interaction => {
if (!interaction.isChatInputCommand()) return;
const command = client.commands.get(interaction.commandName);
if (!command) {
console.error(`No command matching ${interaction.commandName} was found.`);
return;
}
const { cooldowns } = interaction.client;
if (!cooldowns.has(command.data.name)) {
cooldowns.set(command.data.name, new Collection());
}
const now = Date.now();
const timestamps = cooldowns.get(command.data.name);
const defaultCooldownDuration = 3;
const cooldownAmount = (command.cooldown ?? defaultCooldownDuration) * 1000;
if (timestamps.has(interaction.user.id)) {
const expirationTime = timestamps.get(interaction.user.id) + cooldownAmount;
if (now < expirationTime) {
const expiredTimestamp = Math.round(expirationTime / 1000);
return interaction.reply({ content: `Please wait, you are on a cooldown for \`${command.data.name}\`. You can use it again <t:${expiredTimestamp}:R>.`, ephemeral: true });
}
}
timestamps.set(interaction.user.id, now);
setTimeout(() => timestamps.delete(interaction.user.id), cooldownAmount);
try {
await command.execute(interaction);
} catch (error) {
console.error(error);
if (interaction.replied || interaction.deferred) {
await interaction.followUp({ content: 'There was an error while executing this command!', ephemeral: true });
} else {
await interaction.reply({ content: 'There was an error while executing this command!', ephemeral: true });
}
}
});
client.login(token);

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"description": "",
"main": "index.js",
"scripts": {
"dev": "nodemon index.js",
"start": "node index.js",
"dev": "node deploy-commands.js && nodemon index.js",
"start": "node deploy-commands.js && node index.js",
"test": "echo \"Error: no test specified\" && exit 1"
},
"keywords": [],