refactor: 🚨 Add linter and fix files
This commit is contained in:
parent
7f71d5a96a
commit
9ff0bf142f
6
.idea/inspectionProfiles/Project_Default.xml
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6
.idea/inspectionProfiles/Project_Default.xml
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@ -0,0 +1,6 @@
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<component name="InspectionProjectProfileManager">
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<profile version="1.0">
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<option name="myName" value="Project Default" />
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<inspection_tool class="Eslint" enabled="true" level="WARNING" enabled_by_default="true" />
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</profile>
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</component>
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6
.idea/jsLinters/eslint.xml
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6
.idea/jsLinters/eslint.xml
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@ -0,0 +1,6 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="EslintConfiguration">
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<option name="fix-on-save" value="true" />
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</component>
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</project>
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@ -1,58 +1,64 @@
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const { ButtonBuilder, ButtonStyle, SlashCommandBuilder, ActionRow, ActionRowBuilder} = require('discord.js')
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const config = require('../../config.json')
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const { ButtonBuilder, ButtonStyle, SlashCommandBuilder, ActionRowBuilder } = require('discord.js');
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const config = require('../../config.json');
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if (!config.proxmoxUser || !config.proxmoxPass || !config.proxmoxHostname) {
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console.error("Proxmox credentials not found in config.json. Exiting.");
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process.exit(1);
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console.error('Proxmox credentials not found in config.json. Exiting.');
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process.exit(1);
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}
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proxmox = require("proxmox")(config.proxmoxUser, config.proxmoxPass, config.proxmoxHostname);
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// eslint-disable-next-line no-undef
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proxmox = require('proxmox')(config.proxmoxUser, config.proxmoxPass, config.proxmoxHostname);
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module.exports = {
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cooldowns: 60,
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data: new SlashCommandBuilder()
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.setName('start-mc')
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.setDescription('Starts the minecraft server machine.'),
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async execute(interaction) {
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const confirm = new ButtonBuilder()
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.setCustomId('confirm')
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.setLabel('Confirm')
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.setStyle(ButtonStyle.Primary)
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const cancel = new ButtonBuilder()
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.setCustomId('cancel')
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.setLabel('Cancel')
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.setStyle(ButtonStyle.Danger)
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cooldowns: 60,
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data: new SlashCommandBuilder()
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.setName('start-mc')
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.setDescription('Starts the minecraft server machine.'),
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async execute(interaction) {
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const confirm = new ButtonBuilder()
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.setCustomId('confirm')
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.setLabel('Confirm')
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.setStyle(ButtonStyle.Primary);
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const cancel = new ButtonBuilder()
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.setCustomId('cancel')
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.setLabel('Cancel')
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.setStyle(ButtonStyle.Danger);
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const row = new ActionRowBuilder()
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.addComponents(cancel, confirm)
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const row = new ActionRowBuilder()
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.addComponents(cancel, confirm);
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const response = await interaction.reply({
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content: 'Are you sure you want to start the Minecraft server?',
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components: [row]
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})
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const response = await interaction.reply({
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content: 'Are you sure you want to start the Minecraft server?',
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components: [row],
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});
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const collectorFilter = i => i.user.id === interaction.user.id;
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try {
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const confirmation = await response.awaitMessageComponent({ filter: collectorFilter, time: 30_000 });
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if (confirmation.customId === 'confirm') {
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proxmox.qemu.start("pve", "102", function(err, res) {
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if (err) {
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confirmation.update("Error starting the Minecraft server: " + err);
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} else {
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const linkButton = new ButtonBuilder()
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.setStyle(ButtonStyle.Link)
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.setLabel('Web Interface')
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.setURL('https://mc.louisgallet.fr')
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const row = new ActionRowBuilder()
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.addComponents(linkButton)
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confirmation.update({content: "Minecraft server started successfully. Please wait a few minutes for it to boot.", components: [row]});
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}
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})
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} else if (confirmation.customId === 'cancel') {
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await confirmation.update({ content: 'Minecraft server start cancelled.', components: [] });
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}
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} catch (e) {
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await confirmation.update({ content: 'You took too long to respond.', components: [] });
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}
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const collectorFilter = i => i.user.id === interaction.user.id;
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try {
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const confirmation = await response.awaitMessageComponent({ filter: collectorFilter, time: 30_000 });
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if (confirmation.customId === 'confirm') {
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// eslint-disable-next-line no-undef
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proxmox.qemu.start('pve', '102', function(err) {
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if (err) {
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confirmation.update('Error starting the Minecraft server: ' + err);
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}
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else {
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const linkButton = new ButtonBuilder()
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.setStyle(ButtonStyle.Link)
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.setLabel('Web Interface')
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.setURL('https://mc.louisgallet.fr');
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const linkRow = new ActionRowBuilder()
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.addComponents(linkButton);
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confirmation.update({ content: 'Minecraft server started successfully. Please wait a few minutes for it to boot.', components: [linkRow] });
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}
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});
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}
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else if (confirmation.customId === 'cancel') {
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await confirmation.update({ content: 'Minecraft server start cancelled.', components: [] });
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}
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}
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catch (e) {
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// eslint-disable-next-line no-undef
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await confirmation.update({ content: 'You took too long to respond.', components: [] });
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}
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}
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}
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},
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};
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@ -1,23 +1,24 @@
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const { SlashCommandBuilder } = require('discord.js')
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const config = require('../../config.json')
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const { SlashCommandBuilder } = require('discord.js');
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const config = require('../../config.json');
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if (!config.proxmoxUser || !config.proxmoxPass || !config.proxmoxHostname) {
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console.error("Proxmox credentials not found in config.json. Exiting.");
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process.exit(1);
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console.error('Proxmox credentials not found in config.json. Exiting.');
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process.exit(1);
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}
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proxmox = require("proxmox")(config.proxmoxUser, config.proxmoxPass, config.proxmoxHostname);
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const proxmox = require('proxmox')(config.proxmoxUser, config.proxmoxPass, config.proxmoxHostname);
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module.exports = {
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data: new SlashCommandBuilder()
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.setName('stop-mc')
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.setDescription('Stops the minecraft server machine.'),
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async execute(interaction) {
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proxmox.qemu.shutdown("pve", "102", function(err, res) {
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if (err) {
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interaction.reply("Error starting the Minecraft server: " + err);
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} else {
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interaction.reply("Minecraft server stopped successfully.");
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}
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})
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}
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}
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data: new SlashCommandBuilder()
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.setName('stop-mc')
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.setDescription('Stops the minecraft server machine.'),
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async execute(interaction) {
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proxmox.qemu.shutdown('pve', '102', function(err) {
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if (err) {
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interaction.reply('Error starting the Minecraft server: ' + err);
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}
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else {
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interaction.reply('Minecraft server stopped successfully.');
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}
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});
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},
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};
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@ -1,10 +1,10 @@
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const { SlashCommandBuilder } = require('discord.js')
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const { SlashCommandBuilder } = require('discord.js');
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module.exports = {
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data: new SlashCommandBuilder()
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.setName('ping')
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.setDescription('Replies with Pong'),
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async execute(interaction) {
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await interaction.reply('Pong')
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},
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}
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data: new SlashCommandBuilder()
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.setName('ping')
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.setDescription('Replies with Pong'),
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async execute(interaction) {
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await interaction.reply('Pong');
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},
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};
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const { SlashCommandBuilder } = require('discord.js');
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module.exports = {
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category: 'utility',
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data: new SlashCommandBuilder()
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.setName('reload')
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.setDescription('Reloads a command.')
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.addStringOption(option =>
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option.setName('command')
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.setDescription('The command to reload.')
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.setRequired(true)),
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async execute(interaction) {
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const commandName = interaction.options.getString('command', true).toLowerCase();
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const command = interaction.client.commands.get(commandName);
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category: 'utility',
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data: new SlashCommandBuilder()
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.setName('reload')
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.setDescription('Reloads a command.')
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.addStringOption(option =>
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option.setName('command')
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.setDescription('The command to reload.')
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.setRequired(true)),
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async execute(interaction) {
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const commandName = interaction.options.getString('command', true).toLowerCase();
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const command = interaction.client.commands.get(commandName);
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if (!command) {
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return interaction.reply(`There is no command with name \`${commandName}\`!`);
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}
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if (!command) {
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return interaction.reply(`There is no command with name \`${commandName}\`!`);
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}
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delete require.cache[require.resolve(`../${command.category}/${command.data.name}.js`)];
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delete require.cache[require.resolve(`../${command.category}/${command.data.name}.js`)];
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try {
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await interaction.client.commands.delete(command.data.name);
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const newCommand = require(`../${command.category}/${command.data.name}.js`);
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await interaction.client.commands.set(newCommand.data.name, newCommand);
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await interaction.reply(`Command \`${newCommand.data.name}\` was reloaded!`);
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} catch (error) {
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console.error(error);
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await interaction.reply(`There was an error while reloading a command \`${command.data.name}\`:\n\`${error.message}\``);
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}
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},
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try {
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await interaction.client.commands.delete(command.data.name);
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const newCommand = require(`../${command.category}/${command.data.name}.js`);
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await interaction.client.commands.set(newCommand.data.name, newCommand);
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await interaction.reply(`Command \`${newCommand.data.name}\` was reloaded!`);
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}
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catch (error) {
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console.error(error);
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await interaction.reply(`There was an error while reloading a command \`${command.data.name}\`:\n\`${error.message}\``);
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}
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},
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};
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const { SlashCommandBuilder } = require('discord.js');
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module.exports = {
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data: new SlashCommandBuilder()
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.setName('server')
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.setDescription('Provides information about the server.'),
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async execute(interaction) {
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// interaction.guild is the object representing the Guild in which the command was run
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await interaction.reply(`This server is ${interaction.guild.name} and has ${interaction.guild.memberCount} members.`);
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},
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data: new SlashCommandBuilder()
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.setName('server')
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.setDescription('Provides information about the server.'),
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async execute(interaction) {
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// interaction.guild is the object representing the Guild in which the command was run
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await interaction.reply(`This server is ${interaction.guild.name} and has ${interaction.guild.memberCount} members.`);
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},
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};
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const { SlashCommandBuilder } = require('discord.js');
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module.exports = {
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data: new SlashCommandBuilder()
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.setName('user')
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.setDescription('Provides information about the user.'),
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async execute(interaction) {
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// interaction.user is the object representing the User who ran the command
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// interaction.member is the GuildMember object, which represents the user in the specific guild
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await interaction.reply(`This command was run by ${interaction.user.username}, who joined on ${interaction.member.joinedAt}.`);
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},
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data: new SlashCommandBuilder()
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.setName('user')
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.setDescription('Provides information about the user.'),
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async execute(interaction) {
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// interaction.user is the object representing the User who ran the command
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// interaction.member is the GuildMember object, which represents the user in the specific guild
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await interaction.reply(`This command was run by ${interaction.user.username}, who joined on ${interaction.member.joinedAt}.`);
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},
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};
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@ -9,19 +9,20 @@ const foldersPath = path.join(__dirname, 'commands');
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const commandFolders = fs.readdirSync(foldersPath);
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for (const folder of commandFolders) {
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// Grab all the command files from the commands directory you created earlier
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const commandsPath = path.join(foldersPath, folder);
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const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js'));
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// Grab the SlashCommandBuilder#toJSON() output of each command's data for deployment
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for (const file of commandFiles) {
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const filePath = path.join(commandsPath, file);
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const command = require(filePath);
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if ('data' in command && 'execute' in command) {
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commands.push(command.data.toJSON());
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} else {
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console.log(`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.`);
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}
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}
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// Grab all the command files from the commands directory you created earlier
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const commandsPath = path.join(foldersPath, folder);
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const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js'));
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// Grab the SlashCommandBuilder#toJSON() output of each command's data for deployment
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for (const file of commandFiles) {
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const filePath = path.join(commandsPath, file);
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const command = require(filePath);
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if ('data' in command && 'execute' in command) {
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commands.push(command.data.toJSON());
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}
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else {
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console.log(`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.`);
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}
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}
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}
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// Construct and prepare an instance of the REST module
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@ -29,18 +30,19 @@ const rest = new REST().setToken(token);
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// and deploy your commands!
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(async () => {
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try {
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console.log(`Started refreshing ${commands.length} application (/) commands.`);
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try {
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console.log(`Started refreshing ${commands.length} application (/) commands.`);
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// The put method is used to fully refresh all commands in the guild with the current set
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const data = await rest.put(
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Routes.applicationGuildCommands(clientId, guildId),
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{ body: commands },
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);
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// The put method is used to fully refresh all commands in the guild with the current set
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const data = await rest.put(
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Routes.applicationGuildCommands(clientId, guildId),
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{ body: commands },
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);
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console.log(`Successfully reloaded ${data.length} application (/) commands.`);
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} catch (error) {
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// And of course, make sure you catch and log any errors!
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console.error(error);
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}
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console.log(`Successfully reloaded ${data.length} application (/) commands.`);
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}
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catch (error) {
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// And of course, make sure you catch and log any errors!
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console.error(error);
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}
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})();
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@ -1,26 +1,28 @@
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const { Events } = require('discord.js');
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module.exports = {
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name: Events.InteractionCreate,
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async execute(interaction) {
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if (!interaction.isChatInputCommand()) return;
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name: Events.InteractionCreate,
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async execute(interaction) {
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if (!interaction.isChatInputCommand()) return;
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const command = interaction.client.commands.get(interaction.commandName);
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const command = interaction.client.commands.get(interaction.commandName);
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if (!command) {
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console.error(`No command matching ${interaction.commandName} was found.`);
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return;
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}
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if (!command) {
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console.error(`No command matching ${interaction.commandName} was found.`);
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return;
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}
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try {
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await command.execute(interaction);
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} catch (error) {
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console.error(error);
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if (interaction.replied || interaction.deferred) {
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await interaction.followUp({ content: 'There was an error while executing this command!', ephemeral: true });
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} else {
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await interaction.reply({ content: 'There was an error while executing this command!', ephemeral: true });
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}
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}
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},
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try {
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await command.execute(interaction);
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}
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catch (error) {
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console.error(error);
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if (interaction.replied || interaction.deferred) {
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await interaction.followUp({ content: 'There was an error while executing this command!', ephemeral: true });
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}
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else {
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await interaction.reply({ content: 'There was an error while executing this command!', ephemeral: true });
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}
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}
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},
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};
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@ -1,9 +1,9 @@
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const { Events } = require('discord.js');
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module.exports = {
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name: Events.ClientReady,
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once: true,
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execute(client) {
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console.log(`Ready! Logged in as ${client.user.tag}`);
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},
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name: Events.ClientReady,
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once: true,
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execute(client) {
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console.log(`Ready! Logged in as ${client.user.tag}`);
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},
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};
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93
index.js
93
index.js
@ -11,65 +11,68 @@ const foldersPath = path.join(__dirname, 'commands');
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const commandFolders = fs.readdirSync(foldersPath);
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for (const folder of commandFolders) {
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const commandsPath = path.join(foldersPath, folder);
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const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js'));
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for (const file of commandFiles) {
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const filePath = path.join(commandsPath, file);
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const command = require(filePath);
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if ('data' in command && 'execute' in command) {
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client.commands.set(command.data.name, command);
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} else {
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console.log(`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.`);
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||||
}
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}
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const commandsPath = path.join(foldersPath, folder);
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const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js'));
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for (const file of commandFiles) {
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||||
const filePath = path.join(commandsPath, file);
|
||||
const command = require(filePath);
|
||||
if ('data' in command && 'execute' in command) {
|
||||
client.commands.set(command.data.name, command);
|
||||
}
|
||||
else {
|
||||
console.log(`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.`);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
client.once(Events.ClientReady, c => {
|
||||
console.log(`Ready! Logged in as ${c.user.tag}`);
|
||||
console.log(`Ready! Logged in as ${c.user.tag}`);
|
||||
});
|
||||
|
||||
client.on(Events.InteractionCreate, async interaction => {
|
||||
if (!interaction.isChatInputCommand()) return;
|
||||
const command = client.commands.get(interaction.commandName);
|
||||
if (!interaction.isChatInputCommand()) return;
|
||||
const command = client.commands.get(interaction.commandName);
|
||||
|
||||
if (!command) {
|
||||
console.error(`No command matching ${interaction.commandName} was found.`);
|
||||
return;
|
||||
}
|
||||
if (!command) {
|
||||
console.error(`No command matching ${interaction.commandName} was found.`);
|
||||
return;
|
||||
}
|
||||
|
||||
const { cooldowns } = interaction.client;
|
||||
const { cooldowns } = interaction.client;
|
||||
|
||||
if (!cooldowns.has(command.data.name)) {
|
||||
cooldowns.set(command.data.name, new Collection());
|
||||
}
|
||||
if (!cooldowns.has(command.data.name)) {
|
||||
cooldowns.set(command.data.name, new Collection());
|
||||
}
|
||||
|
||||
const now = Date.now();
|
||||
const timestamps = cooldowns.get(command.data.name);
|
||||
const defaultCooldownDuration = 3;
|
||||
const cooldownAmount = (command.cooldown ?? defaultCooldownDuration) * 1000;
|
||||
const now = Date.now();
|
||||
const timestamps = cooldowns.get(command.data.name);
|
||||
const defaultCooldownDuration = 3;
|
||||
const cooldownAmount = (command.cooldown ?? defaultCooldownDuration) * 1000;
|
||||
|
||||
if (timestamps.has(interaction.user.id)) {
|
||||
const expirationTime = timestamps.get(interaction.user.id) + cooldownAmount;
|
||||
if (timestamps.has(interaction.user.id)) {
|
||||
const expirationTime = timestamps.get(interaction.user.id) + cooldownAmount;
|
||||
|
||||
if (now < expirationTime) {
|
||||
const expiredTimestamp = Math.round(expirationTime / 1000);
|
||||
return interaction.reply({ content: `Please wait, you are on a cooldown for \`${command.data.name}\`. You can use it again <t:${expiredTimestamp}:R>.`, ephemeral: true });
|
||||
}
|
||||
}
|
||||
if (now < expirationTime) {
|
||||
const expiredTimestamp = Math.round(expirationTime / 1000);
|
||||
return interaction.reply({ content: `Please wait, you are on a cooldown for \`${command.data.name}\`. You can use it again <t:${expiredTimestamp}:R>.`, ephemeral: true });
|
||||
}
|
||||
}
|
||||
|
||||
timestamps.set(interaction.user.id, now);
|
||||
setTimeout(() => timestamps.delete(interaction.user.id), cooldownAmount);
|
||||
timestamps.set(interaction.user.id, now);
|
||||
setTimeout(() => timestamps.delete(interaction.user.id), cooldownAmount);
|
||||
|
||||
try {
|
||||
await command.execute(interaction);
|
||||
} catch (error) {
|
||||
console.error(error);
|
||||
if (interaction.replied || interaction.deferred) {
|
||||
await interaction.followUp({ content: 'There was an error while executing this command!', ephemeral: true });
|
||||
} else {
|
||||
await interaction.reply({ content: 'There was an error while executing this command!', ephemeral: true });
|
||||
}
|
||||
}
|
||||
try {
|
||||
await command.execute(interaction);
|
||||
}
|
||||
catch (error) {
|
||||
console.error(error);
|
||||
if (interaction.replied || interaction.deferred) {
|
||||
await interaction.followUp({ content: 'There was an error while executing this command!', ephemeral: true });
|
||||
}
|
||||
else {
|
||||
await interaction.reply({ content: 'There was an error while executing this command!', ephemeral: true });
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
client.login(token);
|
||||
|
@ -6,7 +6,8 @@
|
||||
"scripts": {
|
||||
"dev": "node deploy-commands.js && nodemon index.js",
|
||||
"start": "node deploy-commands.js && node index.js",
|
||||
"test": "echo \"Error: no test specified\" && exit 1"
|
||||
"test": "echo \"Error: no test specified\" && exit 1",
|
||||
"lint": "eslint . --fix"
|
||||
},
|
||||
"keywords": [],
|
||||
"author": "",
|
||||
|
Loading…
x
Reference in New Issue
Block a user