refactor: 🚨 Add linter and fix files
This commit is contained in:
@ -1,58 +1,64 @@
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const { ButtonBuilder, ButtonStyle, SlashCommandBuilder, ActionRow, ActionRowBuilder} = require('discord.js')
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const config = require('../../config.json')
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const { ButtonBuilder, ButtonStyle, SlashCommandBuilder, ActionRowBuilder } = require('discord.js');
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const config = require('../../config.json');
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if (!config.proxmoxUser || !config.proxmoxPass || !config.proxmoxHostname) {
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console.error("Proxmox credentials not found in config.json. Exiting.");
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process.exit(1);
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console.error('Proxmox credentials not found in config.json. Exiting.');
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process.exit(1);
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}
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proxmox = require("proxmox")(config.proxmoxUser, config.proxmoxPass, config.proxmoxHostname);
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// eslint-disable-next-line no-undef
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proxmox = require('proxmox')(config.proxmoxUser, config.proxmoxPass, config.proxmoxHostname);
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module.exports = {
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cooldowns: 60,
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data: new SlashCommandBuilder()
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.setName('start-mc')
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.setDescription('Starts the minecraft server machine.'),
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async execute(interaction) {
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const confirm = new ButtonBuilder()
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.setCustomId('confirm')
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.setLabel('Confirm')
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.setStyle(ButtonStyle.Primary)
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const cancel = new ButtonBuilder()
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.setCustomId('cancel')
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.setLabel('Cancel')
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.setStyle(ButtonStyle.Danger)
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cooldowns: 60,
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data: new SlashCommandBuilder()
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.setName('start-mc')
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.setDescription('Starts the minecraft server machine.'),
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async execute(interaction) {
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const confirm = new ButtonBuilder()
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.setCustomId('confirm')
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.setLabel('Confirm')
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.setStyle(ButtonStyle.Primary);
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const cancel = new ButtonBuilder()
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.setCustomId('cancel')
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.setLabel('Cancel')
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.setStyle(ButtonStyle.Danger);
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const row = new ActionRowBuilder()
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.addComponents(cancel, confirm)
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const row = new ActionRowBuilder()
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.addComponents(cancel, confirm);
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const response = await interaction.reply({
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content: 'Are you sure you want to start the Minecraft server?',
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components: [row]
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})
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const response = await interaction.reply({
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content: 'Are you sure you want to start the Minecraft server?',
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components: [row],
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});
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const collectorFilter = i => i.user.id === interaction.user.id;
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try {
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const confirmation = await response.awaitMessageComponent({ filter: collectorFilter, time: 30_000 });
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if (confirmation.customId === 'confirm') {
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proxmox.qemu.start("pve", "102", function(err, res) {
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if (err) {
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confirmation.update("Error starting the Minecraft server: " + err);
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} else {
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const linkButton = new ButtonBuilder()
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.setStyle(ButtonStyle.Link)
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.setLabel('Web Interface')
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.setURL('https://mc.louisgallet.fr')
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const row = new ActionRowBuilder()
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.addComponents(linkButton)
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confirmation.update({content: "Minecraft server started successfully. Please wait a few minutes for it to boot.", components: [row]});
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}
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})
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} else if (confirmation.customId === 'cancel') {
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await confirmation.update({ content: 'Minecraft server start cancelled.', components: [] });
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}
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} catch (e) {
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await confirmation.update({ content: 'You took too long to respond.', components: [] });
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}
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const collectorFilter = i => i.user.id === interaction.user.id;
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try {
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const confirmation = await response.awaitMessageComponent({ filter: collectorFilter, time: 30_000 });
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if (confirmation.customId === 'confirm') {
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// eslint-disable-next-line no-undef
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proxmox.qemu.start('pve', '102', function(err) {
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if (err) {
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confirmation.update('Error starting the Minecraft server: ' + err);
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}
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else {
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const linkButton = new ButtonBuilder()
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.setStyle(ButtonStyle.Link)
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.setLabel('Web Interface')
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.setURL('https://mc.louisgallet.fr');
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const linkRow = new ActionRowBuilder()
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.addComponents(linkButton);
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confirmation.update({ content: 'Minecraft server started successfully. Please wait a few minutes for it to boot.', components: [linkRow] });
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}
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});
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}
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else if (confirmation.customId === 'cancel') {
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await confirmation.update({ content: 'Minecraft server start cancelled.', components: [] });
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}
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}
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catch (e) {
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// eslint-disable-next-line no-undef
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await confirmation.update({ content: 'You took too long to respond.', components: [] });
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}
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}
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}
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},
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};
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@ -1,23 +1,24 @@
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const { SlashCommandBuilder } = require('discord.js')
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const config = require('../../config.json')
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const { SlashCommandBuilder } = require('discord.js');
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const config = require('../../config.json');
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if (!config.proxmoxUser || !config.proxmoxPass || !config.proxmoxHostname) {
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console.error("Proxmox credentials not found in config.json. Exiting.");
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process.exit(1);
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console.error('Proxmox credentials not found in config.json. Exiting.');
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process.exit(1);
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}
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proxmox = require("proxmox")(config.proxmoxUser, config.proxmoxPass, config.proxmoxHostname);
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const proxmox = require('proxmox')(config.proxmoxUser, config.proxmoxPass, config.proxmoxHostname);
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module.exports = {
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data: new SlashCommandBuilder()
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.setName('stop-mc')
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.setDescription('Stops the minecraft server machine.'),
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async execute(interaction) {
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proxmox.qemu.shutdown("pve", "102", function(err, res) {
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if (err) {
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interaction.reply("Error starting the Minecraft server: " + err);
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} else {
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interaction.reply("Minecraft server stopped successfully.");
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}
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})
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}
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}
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data: new SlashCommandBuilder()
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.setName('stop-mc')
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.setDescription('Stops the minecraft server machine.'),
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async execute(interaction) {
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proxmox.qemu.shutdown('pve', '102', function(err) {
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if (err) {
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interaction.reply('Error starting the Minecraft server: ' + err);
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}
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else {
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interaction.reply('Minecraft server stopped successfully.');
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}
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});
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},
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};
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@ -1,10 +1,10 @@
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const { SlashCommandBuilder } = require('discord.js')
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const { SlashCommandBuilder } = require('discord.js');
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module.exports = {
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data: new SlashCommandBuilder()
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.setName('ping')
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.setDescription('Replies with Pong'),
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async execute(interaction) {
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await interaction.reply('Pong')
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},
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}
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data: new SlashCommandBuilder()
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.setName('ping')
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.setDescription('Replies with Pong'),
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async execute(interaction) {
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await interaction.reply('Pong');
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},
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};
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@ -1,32 +1,33 @@
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const { SlashCommandBuilder } = require('discord.js');
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module.exports = {
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category: 'utility',
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data: new SlashCommandBuilder()
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.setName('reload')
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.setDescription('Reloads a command.')
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.addStringOption(option =>
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option.setName('command')
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.setDescription('The command to reload.')
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.setRequired(true)),
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async execute(interaction) {
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const commandName = interaction.options.getString('command', true).toLowerCase();
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const command = interaction.client.commands.get(commandName);
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category: 'utility',
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data: new SlashCommandBuilder()
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.setName('reload')
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.setDescription('Reloads a command.')
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.addStringOption(option =>
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option.setName('command')
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.setDescription('The command to reload.')
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.setRequired(true)),
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async execute(interaction) {
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const commandName = interaction.options.getString('command', true).toLowerCase();
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const command = interaction.client.commands.get(commandName);
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if (!command) {
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return interaction.reply(`There is no command with name \`${commandName}\`!`);
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}
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if (!command) {
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return interaction.reply(`There is no command with name \`${commandName}\`!`);
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}
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delete require.cache[require.resolve(`../${command.category}/${command.data.name}.js`)];
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delete require.cache[require.resolve(`../${command.category}/${command.data.name}.js`)];
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try {
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await interaction.client.commands.delete(command.data.name);
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const newCommand = require(`../${command.category}/${command.data.name}.js`);
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await interaction.client.commands.set(newCommand.data.name, newCommand);
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await interaction.reply(`Command \`${newCommand.data.name}\` was reloaded!`);
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} catch (error) {
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console.error(error);
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await interaction.reply(`There was an error while reloading a command \`${command.data.name}\`:\n\`${error.message}\``);
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}
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},
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try {
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await interaction.client.commands.delete(command.data.name);
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const newCommand = require(`../${command.category}/${command.data.name}.js`);
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await interaction.client.commands.set(newCommand.data.name, newCommand);
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await interaction.reply(`Command \`${newCommand.data.name}\` was reloaded!`);
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}
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catch (error) {
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console.error(error);
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await interaction.reply(`There was an error while reloading a command \`${command.data.name}\`:\n\`${error.message}\``);
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}
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},
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};
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@ -1,11 +1,11 @@
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const { SlashCommandBuilder } = require('discord.js');
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module.exports = {
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data: new SlashCommandBuilder()
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.setName('server')
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.setDescription('Provides information about the server.'),
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async execute(interaction) {
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// interaction.guild is the object representing the Guild in which the command was run
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await interaction.reply(`This server is ${interaction.guild.name} and has ${interaction.guild.memberCount} members.`);
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},
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data: new SlashCommandBuilder()
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.setName('server')
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.setDescription('Provides information about the server.'),
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async execute(interaction) {
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// interaction.guild is the object representing the Guild in which the command was run
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await interaction.reply(`This server is ${interaction.guild.name} and has ${interaction.guild.memberCount} members.`);
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},
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};
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@ -1,12 +1,12 @@
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const { SlashCommandBuilder } = require('discord.js');
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module.exports = {
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data: new SlashCommandBuilder()
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.setName('user')
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.setDescription('Provides information about the user.'),
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async execute(interaction) {
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// interaction.user is the object representing the User who ran the command
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// interaction.member is the GuildMember object, which represents the user in the specific guild
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await interaction.reply(`This command was run by ${interaction.user.username}, who joined on ${interaction.member.joinedAt}.`);
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},
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data: new SlashCommandBuilder()
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.setName('user')
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.setDescription('Provides information about the user.'),
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async execute(interaction) {
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// interaction.user is the object representing the User who ran the command
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// interaction.member is the GuildMember object, which represents the user in the specific guild
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await interaction.reply(`This command was run by ${interaction.user.username}, who joined on ${interaction.member.joinedAt}.`);
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},
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};
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